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This needs a bit of design work to determine how this fits into the overall reaction roadmap - but it does make sense and I do want to support it. I'm planning on refactoring reactions after finishing the internal animation subsystem refactor, so I hope to be able to get to this soon. Note that shape changer is another example of a good use for this. |
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Some avatars have radial sliders for changing the material on a piece of clothing. The Material Setter only allows for 1button toggle due to being reactive and generating its own animations and such at build time. If i want to make an animator for manually defining this behaviour, the purpose of MA Material Setter is lost.
Similar idea might work for Object Toggle too, e.g. outfit swap as radial.
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