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Companion Simulation Software

###DH2642- Final Project Group 11: Samuel Wahlstedt, Marcus Ahlström, Fredrik Berglund and Ellinor Jutterström

###Brief summary:

  • Login or create an account (with email, Facebook, Twitter or Google+)
  • Receive an egg
  • Click the egg to hatch it
  • Recieve a random monster (generated from the api: http://pokeapi.co/)
  • Give stuff to your monster for happiness
  • Give candy to your monster for levels
  • Fight other monsters
  • Toplist with the most powerful users' monsters (and the weak ones)
  • Compare other users' monsters with your own

###Important stuff:

  • Each user and the user's monster (you can only have one) is saved in our database, with levels and other stats.
  • Drag and drop to give monster stuff
  • Different views for battles, viewing monsters, toplist etc. are all tied to the main-model.
  • Using HTML5 canvas to create a space where other users' monsters™ roam around, conveying messages/updates from the users.
  • Online interaction in the form of a chatroom where your monster represents you and acts as an avatar. Can also fight with other users in real time.