Skip to content

BlobSound

Luis Benavides-Naranjo edited this page Mar 8, 2024 · 7 revisions

Sound

SoundCategory

Fields

  • All BlobSounds have fields. If a required field is missing in the configuration, it will log it in console.
  • ❌ = Required
  • ✅ = Optional

  1. Sound (The sound itself) [❌]
  2. Volume (The volume, a decimal number. If Audience is WORLD, a value greater than 1 will increase the range of the sound) [❌]
  3. Pitch (The pitch. 1.0 being the default pitch, less than 1.0 being bass/low pitch, greater than 1.0 being high pitched sounds) [❌]
  4. Category (The SoundCategory) [✅]
  5. Audience (Who can listen to the sound, either WORLD which are all near players in the same world or PLAYER which is the one the sound is being sent) [✅] Defaults to PLAYER