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spinner.go
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// Package spinner implements a colorful console spinner
package spinner
import (
"fmt"
"io"
"sync"
"time"
"github.com/mattn/go-colorable"
"github.com/mattn/go-runewidth"
"github.com/alecrabbit/go-cli-spinner/auxiliary"
"github.com/alecrabbit/go-cli-spinner/color"
)
// Spinner struct representing spinner instance
type Spinner struct {
elements map[int]*element //
elementsSettings map[int]*elementSettings //
elementsOrder []int //
char *element //
message *element //
progress *element //
charSettings *elementSettings //
messageSettings *elementSettings //
progressSettings *elementSettings //
l *sync.RWMutex // lock
active bool // flag, spinner is active
colorLevel color.Level // holds color level
stop chan bool // channel to stop the spinner
outputFormat string // output format string
currentFrame string // current frame string to write to output
currentFrameWidth int // width of currentFrame string
previousFrameWidth int // previous width of currentFrame string
interval time.Duration // interval between spinner refreshes
finalMessage string // spinner final message, displayed by calling Stop()
reversed bool // flag, spin in the opposite direction
hideCursor bool // flag, hide cursor
prefix string // spinner prefix
prefixWidth int // width of prefix string
Writer io.Writer //
maxMessageWidth int //
messageEllipsis string //
palette *palette //
}
// New provides a pointer to an instance of Spinner
func New(options ...Option) (*Spinner, error) {
charSet := CharSets[Snake2]
s := Spinner{
interval: charSet.interval,
palette: charSet.palette,
l: &sync.RWMutex{},
colorLevel: color.TColor256,
outputFormat: "%s%s%s%s",
stop: make(chan bool),
finalMessage: "",
hideCursor: true,
Writer: colorable.NewColorableStderr(),
elementsOrder: []int{Char, Progress, Message},
maxMessageWidth: 50,
messageEllipsis: "…",
}
// Default settings for spinner elements
s.charSettings = &elementSettings{
colorizingSet: color.CDefault,
format: "%s",
spacer: " ",
charSet: charSet.chars,
}
s.messageSettings = &elementSettings{
colorizingSet: color.CDefault,
format: "%s",
spacer: " ",
}
s.progressSettings = &elementSettings{
colorizingSet: color.CDefault,
format: "%s",
auxFormat: "%.0f%%",
spacer: " ",
}
s.elementsSettings = map[int]*elementSettings{
Char: s.charSettings,
Message: s.messageSettings,
Progress: s.progressSettings,
}
// Process provided options
for _, option := range options {
if err := option(&s); err != nil {
return nil, err
}
}
// Process s.palette values // TODO: maybe a method is needed here
s.charSettings.colorizingSet = (*s.palette)[Char][s.colorLevel]
s.messageSettings.colorizingSet = (*s.palette)[Message][s.colorLevel]
s.progressSettings.colorizingSet = (*s.palette)[Progress][s.colorLevel]
// for _, entry := range s.elementsSettings {
// if color.Prototypes[entry.colorizingSet].Level > s.colorLevel {
// entry.colorizingSet = color.CNoColor
// }
// }
// Create spinner elements
if err := s.createElements(); err != nil {
return nil, err
}
// Check interval
if err := checkInterval(s.interval); err != nil {
return nil, err
}
return &s, nil
}
func (s *Spinner) createElements() error {
var err error
s.char, err = newElement(s.charSettings)
if err != nil {
return err
}
s.message, err = newElement(s.messageSettings)
if err != nil {
return err
}
s.progress, err = newElement(s.progressSettings)
if err != nil {
return err
}
s.elements = map[int]*element{
Char: s.char,
Message: s.message,
Progress: s.progress,
}
return nil
}
// Active returns true if spinner is currently active
func (s *Spinner) Active() bool {
s.l.Lock()
defer s.l.Unlock()
return s.active
}
// Start will start the spinner
func (s *Spinner) Start() {
s.l.Lock()
if s.active {
s.l.Unlock()
return
}
if s.hideCursor {
// hide the cursor
s.write("\033[?25l")
}
s.active = true
s.l.Unlock()
go s.spin()
}
func (s *Spinner) spin() {
ticker := time.NewTicker(s.interval)
for {
select {
case <-s.stop:
return
case <-ticker.C:
s.l.Lock()
s.updateCurrentFrame()
s.assembleCurrentFrame()
s.write(s.currentFrame)
s.l.Unlock()
}
}
}
func (s *Spinner) updateCurrentFrame() {
// Note: external lock
s.char.update()
}
func (s *Spinner) assembleCurrentFrame() {
// Note: external lock
s.previousFrameWidth = s.currentFrameWidth
first := s.elements[s.elementsOrder[0]]
second := s.elements[s.elementsOrder[1]]
third := s.elements[s.elementsOrder[2]]
f := fmt.Sprintf(
s.outputFormat,
s.prefix,
first.colorized(),
second.colorized(),
third.colorized(),
)
s.currentFrameWidth = s.prefixWidth + s.char.currentWidth + s.message.currentWidth + s.progress.currentWidth
s.currentFrame = f + eraseSequence(s.previousFrameWidth-s.currentFrameWidth) + moveBackSequence(s.currentFrameWidth)
}
// Stop stops the spinner
func (s *Spinner) Stop() {
s.l.Lock()
defer s.l.Unlock()
if s.active {
s.erase()
s.active = false
s.stop <- true
if s.finalMessage != "" {
s.write(s.finalMessage)
}
if s.hideCursor {
// show the cursor
s.write("\033[?25h")
}
}
}
// Erase erases spinner output
func (s *Spinner) Erase() {
s.l.Lock()
s.erase()
s.l.Unlock()
}
// erase writes erasing sequence to output
func (s *Spinner) erase() {
// Note: external lock
if s.active {
s.write(eraseSequence(s.currentFrameWidth))
}
}
// Current writes spinner current frame to output represented by spinner writer
func (s *Spinner) Current() {
s.l.Lock()
s.write(s.currentFrame)
s.l.Unlock()
}
// Message sets spinner message
func (s *Spinner) Message(m string) {
m = auxiliary.Truncate(m, s.maxMessageWidth, s.messageEllipsis)
s.l.Lock()
defer s.l.Unlock()
s.message.setCurrent(m)
}
// Progress sets spinner progress value 0..1 → 0%..100%
func (s *Spinner) Progress(p float32) {
p = auxiliary.Bounds(p)
var r string
switch {
case p > 0:
r = fmt.Sprintf(s.progressSettings.auxFormat, p*float32(100))
default:
r = ""
}
s.l.Lock()
defer s.l.Unlock()
s.progress.setCurrent(r)
}
// frameWidth gets frame width
func (s *Spinner) frameWidth(f string) int {
return runewidth.StringWidth(auxiliary.StripANSI(f))
}
// write string by Writer
func (s *Spinner) write(v string) {
// Note: external lock
// Suppressed returns
_, _ = fmt.Fprint(s.Writer, v)
}