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@carg-os @raster-gpu

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  1. raster-gpu/raster-i Public

    A 3D FPGA GPU for real-time rasterization with a tile-based deferred rendering (TBDR) architecture, featuring transform & lighting (T&L), back-face culling, MSAA anti-aliasing, ordered dithering, etc.

    C++ 228 10

  2. carg-os/karg Public

    A POSIX RISC-V OS kernel written in C23, featuring preemptive priority scheduling, virtual memory, tiered allocators, time management, modular device drivers, with support for ELF and VirtIO-GPU.

    C 32 4

  3. prisma Public

    A GPU-accelerated offline PBR path tracer that can generate photorealistic images from glTF scene descriptions using techniques such as microfacet-based BSDF models, BVH & SAH, IS, among others.

    Rust 18 1

  4. cubus Public

    A voxel sandbox game with procedurally generated open world, utilizing a multi-threaded chunk mesh renderer which supports AO and shadow mapping, as well as a database to save player and world states.

    C++ 12

  5. sysprog21/rv32emu Public

    Compact and Efficient RISC-V RV32I[MAFC] emulator

    C 469 112

  6. raster-gpu/raster-ii Public

    Scala 4 1

1,022 contributions in the last year

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Activity overview

Contributed to alanjian85/prisma, carg-os/karg, raster-gpu/raster-i and 18 other repositories
Loading A graph representing alanjian85's contributions from April 14, 2024 to April 18, 2025. The contributions are 97% commits, 3% issues, 0% code review, 0% pull requests.

Contribution activity

April 2025

alanjian85 has no activity yet for this period.
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