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main.c
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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: majrou <majrou@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2023/09/22 16:55:02 by majrou #+# #+# */
/* Updated: 2023/11/01 06:59:01 by majrou ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
void new_map(t_map_data *data, char ***map)
{
data->jk.i = 0;
while ((*map)[data->jk.i])
{
data->jk.str = ft_strtrim((*map)[data->jk.i], " ");
if (!ft_strncmp(data->jk.str, "11", 2))
{
free(data->jk.str);
break ;
}
free(data->jk.str);
data->jk.i++;
}
data->jk.new_map = ft_calloc((map_size(*map)
- data->jk.i + 1), sizeof (char *));
if (!data->jk.new_map)
return ;
data->jk.j = 0;
while ((*map)[data->jk.i])
{
data->jk.new_map[data->jk.j] = ft_strdup((*map)[data->jk.i]);
data->jk.j++;
data->jk.i++;
}
free_map(*map);
*map = data->jk.new_map;
}
static void get_color2(t_map_data *data)
{
data->fr = data->color->floor[0];
data->fg = data->color->floor[1];
data->fb = data->color->floor[2];
data->cr = data->color->sky[0];
data->cg = data->color->sky[1];
data->cb = data->color->sky[2];
}
void destroy_program(t_map_data *data)
{
free_map(data->map);
mlx_delete_texture(data->texteur->no);
mlx_delete_texture(data->texteur->ea);
mlx_delete_texture(data->texteur->we);
mlx_delete_texture(data->texteur->so);
free(data->color);
free(data);
}
int main(int ac, char **av)
{
t_map_data *data;
if (ac != 2)
return (printf("Error: Where is map\n"), 1);
data = malloc(sizeof(t_map_data));
data->map = read_map(av[1]);
remove_newlines(data);
check_map(data);
check_duplcit(data);
data->color = malloc(sizeof(t_rgb));
get_color(data);
get_color2(data);
get_tex(data);
new_map(data, &data->map);
if (check_valide_map(data) == 0)
error_map(data->map);
data->col_count = ft_strlen(data->map[0]);
data->row_count = map_size(data->map);
check_if_map_enclosed(data);
player_x_y(data);
render_map(data);
destroy_program(data);
return (0);
}
int map_size(char **map)
{
int i;
i = 0;
while (map[i])
i++;
return (i);
}