Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"Game configuration" file #11

Open
ghost opened this issue Nov 10, 2019 · 0 comments
Open

"Game configuration" file #11

ghost opened this issue Nov 10, 2019 · 0 comments

Comments

@ghost
Copy link

ghost commented Nov 10, 2019

Creating a ticket here to track all the pieces needed to add a new mob or plane. Since server needs these pieces too, propose moving them all into a single new file the server exports. (Actually I didn't propose this, Steam and Wight and probably more have :).

Goals:

  • Configurable plane speed
  • Configurable plane/mob graphics
  • Configurable plane/mob sounds
  • Additional planes / missile types
  • Configurable map layout / fixtures ? Adding new features like impossible chokepoints to stash ups in etc

Gotchas:

  • Many pieces of hard-wired logic based on plane/mob type ID / name.

Related:

  • ~/src/airmash/ab-server/src/constants/ships.ts

Started padding out some kind of combined schema in https://github.com/airmash-refugees/airmash-frontend/wiki/Proposed-Game-Config-File-Format

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

0 participants