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clearThruster() accepts an int player ID from Player.js, but
'thrustersByName' map (see more-renames branch) is keyed by something like "mob_NNNN" or "player_NNNN"
so it looks like that code is dead?
The text was updated successfully, but these errors were encountered:
its also called from within Sound.js and those look like sane calls, so it looks like the Player.js calls are probably junk
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clearThruster() accepts an int player ID from Player.js, but
'thrustersByName' map (see more-renames branch) is keyed by something like "mob_NNNN" or "player_NNNN"
so it looks like that code is dead?
The text was updated successfully, but these errors were encountered: