Solar system simulation based on arinal / WPFSolarSystem but swapping WPF for Raylib using ChrisDill / Raylib-cs bindings for C#.
- Get Raylib_cs package from nuget
- Get Raylib DLL from Raylib releases (follow instructions on Chriss Dill's bindings readme)
- Use Raylib physics
- Add/delete objects interactively
- Change mass/accel properties on selected object
Note: This is a just-for-fun project, not meant to be an accurate simulation.