Unity 2018.3.7f1 (win10 64-bit)
- Whitted Ray Tracing
- Diffuse, specular, refraction, Fresnel
GPU Ray Tracing in Unity – Part 1
An Improved Illumination Model for Shaded Display
Reflection, Refraction (Transmission) and Fresnel
Webgl中采用PBR的实时光线追踪
Unity 2018.3.7f1 (win10 64-bit)
GPU Ray Tracing in Unity – Part 1
An Improved Illumination Model for Shaded Display
Reflection, Refraction (Transmission) and Fresnel
Webgl中采用PBR的实时光线追踪