技术目标
- osl原型完成:节点网络,texture
-
scene graph design
(animation) + blender plugin - 代码风格clang-format
- spectrum/color 调研
- ray sorting & path guiding
- realistic camera(with post effect)
TODO:
- subdiv
- openvdb + integrator
- ocio
- wavefront gpu如何混合xpu
- benchmark & debug tool & visualization tool
- API design & pybind
《kazen con 1》 memo
宣布成立:kazen advance render technology team
Demo场景: https://www.youtube.com/watch?v=95sfHIngAYI : 2022.3.1
- pbr材质
- 面光源
- 模型
Zhong
:
- volpath: for transmission material
- Disney BSDF
- texture
- normal
- 场景搭建
Chen
:
- 积分器
- interface design
- shader global 中各项属性的计算,比如 shading normal,geometry normal
- disney bsdf
- texture support
《kazen con 2》 memo
geom:
- tess geom
- curves
shading:
- principle shader
- volume shader
- hair shader
integrator:
- volume (vdb)
Zhong
:
- osl support
Chen
:
- closure support
- osl principle shader
- volume support