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ReusableAwaiter.cs
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using System;
using System.Runtime.CompilerServices;
public sealed class ReusableAwaiter<T> : INotifyCompletion
{
private Action _continuation = null!;
private T _result = default(T)!;
private Exception _exception = null!;
public bool IsCompleted
{
get;
private set;
}
public T GetResult()
{
if (_exception != null)
throw _exception;
return _result;
}
public void OnCompleted(Action continuation)
{
if (_continuation != null)
throw new InvalidOperationException("This ReusableAwaiter instance has already been listened");
_continuation = continuation;
}
/// <summary>
/// Attempts to transition the completion state.
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
public bool TrySetResult(T result)
{
if (!this.IsCompleted)
{
this.IsCompleted = true;
this._result = result;
if (_continuation != null)
_continuation();
return true;
}
return false;
}
/// <summary>
/// Attempts to transition the exception state.
/// </summary>
/// <param name="result"></param>
/// <returns></returns>
public bool TrySetException(Exception exception)
{
if (!this.IsCompleted)
{
this.IsCompleted = true;
this._exception = exception;
if (_continuation != null)
_continuation();
return true;
}
return false;
}
/// <summary>
/// Reset the awaiter to initial status
/// </summary>
/// <returns></returns>
public ReusableAwaiter<T> Reset()
{
this._result = default(T)!;
this._continuation = null!;
this._exception = null!;
this.IsCompleted = false;
return this;
}
public ReusableAwaiter<T> GetAwaiter()
{
return this;
}
}