-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathProjectile.pde
executable file
·73 lines (62 loc) · 1.08 KB
/
Projectile.pde
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
class Projectile
{
float x, y;
float velX, velY;
boolean active;
int timeLeft;
Projectile(float x, float y, float angle)
{
this.x = x;
this.y = y;
//Polar to cartesian
velX = 12 * cos(angle);
velY = 12 * sin(angle);
timeLeft = 60;
active = true;
}
void update()
{
if(active)
{
display();
timeLeft--;
if(timeLeft <= 0)
{
active = false;
}
handleMovement();
display();
}
}
void handleMovement()
{
x += velX;
y += velY;
//Looping - go off one side then reappear the other
if(x < -30)
x = width + 30;
if(x > width + 30)
x = -30;
if(y < -30)
y = height + 30;
if(y > height + 30)
y = -30;
}
void display()
{
ellipseMode(CENTER);
noStroke();
fill(255);
circle(x, y, 4);
}
void reset(float x, float y, float angle)
{
this.x = x;
this.y = y;
//Polar to cartesian
velX = 12 * cos(angle);
velY = 12 * sin(angle);
timeLeft = 60;
active = true;
}
}