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System-Beh-mech-component.owl
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<?xml version="1.0"?>
<Ontology xmlns="http://www.w3.org/2002/07/owl#"
xml:base="http://www.semanticweb.org/gary/ontologies/2019/9/system-behavior-mech-components"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:xml="http://www.w3.org/XML/1998/namespace"
xmlns:xsd="http://www.w3.org/2001/XMLSchema#"
xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#"
ontologyIRI="http://www.semanticweb.org/gary/ontologies/2019/9/system-behavior-mech-components">
<Prefix name="" IRI="http://www.semanticweb.org/gary/ontologies/2019/9/system-behavior-mech-components"/>
<Prefix name="owl" IRI="http://www.w3.org/2002/07/owl#"/>
<Prefix name="rdf" IRI="http://www.w3.org/1999/02/22-rdf-syntax-ns#"/>
<Prefix name="xml" IRI="http://www.w3.org/XML/1998/namespace"/>
<Prefix name="xsd" IRI="http://www.w3.org/2001/XMLSchema#"/>
<Prefix name="rdfs" IRI="http://www.w3.org/2000/01/rdf-schema#"/>
<Prefix name="untitled-ontology-19" IRI="http://www.semanticweb.org/gary/ontologies/2019/9/untitled-ontology-19#"/>
<Prefix name="system-behavior-mech-components" IRI="http://www.semanticweb.org/gary/ontologies/2019/9/system-behavior-mech-components#"/>
<Annotation>
<AnnotationProperty abbreviatedIRI="rdfs:comment"/>
<Literal datatypeIRI="http://www.w3.org/1999/02/22-rdf-syntax-ns#PlainLiteral">Annotations
editor note: May be replaced by a BFO class, as discussed in http://www.jbiomedsem.com/content/4/1/43
definition editor: Gary Berg-Cross
definition sources: https://www.systemdynamics.org/assets/conferences/2017/proceed/papers/P1432.pdf</Literal>
</Annotation>
<Declaration>
<ObjectProperty IRI="#hasSystemParticipant"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#playsCausalRoleIn"/>
</Declaration>
<Declaration>
<Class IRI="#Interactive_System_components"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#IsPerformsbyMeansOf"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#hasSubSystem"/>
</Declaration>
<Declaration>
<Class IRI="#SubSystem"/>
</Declaration>
<Declaration>
<Class IRI="#Mechanism"/>
</Declaration>
<Declaration>
<Class IRI="#System_Behavior"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#isRealizedBy"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#hasRole"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#hasInteractingComponents"/>
</Declaration>
<Declaration>
<ObjectProperty IRI="#performs"/>
</Declaration>
<Declaration>
<Class IRI="#System"/>
</Declaration>
<SubClassOf>
<Class IRI="#Mechanism"/>
<ObjectIntersectionOf>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#isRealizedBy"/>
<Class IRI="#Interactive_System_components"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#playsCausalRoleIn"/>
<Class IRI="#System_Behavior"/>
</ObjectSomeValuesFrom>
</ObjectIntersectionOf>
</SubClassOf>
<SubClassOf>
<Class IRI="#SubSystem"/>
<Class IRI="#System"/>
</SubClassOf>
<SubClassOf>
<Class IRI="#System"/>
<ObjectIntersectionOf>
<Class abbreviatedIRI="owl:Thing"/>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasInteractingComponents"/>
<Class IRI="#Interactive_System_components"/>
</ObjectSomeValuesFrom>
</ObjectIntersectionOf>
</SubClassOf>
<SubClassOf>
<Class IRI="#System"/>
<ObjectIntersectionOf>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#IsPerformsbyMeansOf"/>
<Class IRI="#Mechanism"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasSystemParticipant"/>
<Class IRI="#Interactive_System_components"/>
</ObjectSomeValuesFrom>
</ObjectIntersectionOf>
</SubClassOf>
<SubClassOf>
<Class IRI="#System"/>
<ObjectIntersectionOf>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasInteractingComponents"/>
<Class IRI="#Interactive_System_components"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasSubSystem"/>
<Class IRI="#SubSystem"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasSystemParticipant"/>
<Class IRI="#Mechanism"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#performs"/>
<Class IRI="#System_Behavior"/>
</ObjectSomeValuesFrom>
</ObjectIntersectionOf>
</SubClassOf>
<SubClassOf>
<Class IRI="#System_Behavior"/>
<ObjectIntersectionOf>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#IsPerformsbyMeansOf"/>
<Class IRI="#Mechanism"/>
</ObjectSomeValuesFrom>
<ObjectSomeValuesFrom>
<ObjectProperty IRI="#hasSystemParticipant"/>
<Class IRI="#Interactive_System_components"/>
</ObjectSomeValuesFrom>
</ObjectIntersectionOf>
</SubClassOf>
<DisjointClasses>
<Class IRI="#System"/>
<Class IRI="#System_Behavior"/>
</DisjointClasses>
<SubObjectPropertyOf>
<ObjectProperty IRI="#playsCausalRoleIn"/>
<ObjectProperty IRI="#hasRole"/>
</SubObjectPropertyOf>
<ObjectPropertyDomain>
<ObjectProperty IRI="#hasSubSystem"/>
<Class IRI="#System"/>
</ObjectPropertyDomain>
<ObjectPropertyRange>
<ObjectProperty IRI="#hasSubSystem"/>
<Class IRI="#System"/>
</ObjectPropertyRange>
<AnnotationAssertion>
<AnnotationProperty abbreviatedIRI="rdfs:comment"/>
<IRI>#System</IRI>
<Literal xml:lang="en" datatypeIRI="http://www.w3.org/1999/02/22-rdf-syntax-ns#PlainLiteral">rdfs:comment
Broadly a system is a recognizable unified whole that is bounded in some way to its environment and made up of a collection of items that regularly interact. Systems are portion of reality characterized by a structure and relations sufficiently well understood/defined to be the subject of study.</Literal>
</AnnotationAssertion>
</Ontology>
<!-- Generated by the OWL API (version 4.2.5.20160517-0735) https://github.com/owlcs/owlapi -->