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Main.py
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from turtle import Screen
import time
from snake import Snake
from food import Food
from scoreboard import Scoreboard
screen=Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
snake=Snake()
food=Food()
score=Scoreboard()
screen.listen()
screen.onkey(snake.up,"Up")
screen.onkey(snake.down,"Down")
screen.onkey(snake.right,"Right")
screen.onkey(snake.left,"Left")
game_is_on=True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
if snake.segments[0].distance(food)<15:
score.score_update()
snake.extend()
food.refresh()
if snake.segments[0].xcor()>280 or snake.segments[0].xcor()<-280 or snake.segments[0].ycor()>280 or snake.segments[0].ycor()<-280:
game_is_on=False
score.game_end()
if snake.detect_self_collision() == True:
game_is_on=False
score.game_end()
screen.exitonclick()