diff --git a/danmaku/game.py b/danmaku/game.py index 80d4e9a..4f01fff 100644 --- a/danmaku/game.py +++ b/danmaku/game.py @@ -66,7 +66,7 @@ def load(self): if self.new_game: self.cur_level = 0 self.enemies: list[Enemy] = LEVELS[self.cur_level].copy() - self.player = Player((100, 450), "player") + self.player = Player((WIDTH // 2, HEIGHT - 50), "player") else: self.enemies: list[Enemy] = []