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*.meta |
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4 changes: 1 addition & 3 deletions
4
ParrelSync/Editor/AssetModBlock/ParrelSyncAssetModificationProcessor.cs
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namespace ParrelSync.NonCore | ||
{ | ||
using UnityEditor; | ||
using UnityEngine; | ||
using System; | ||
using System.Text; | ||
using System.Security.Cryptography; | ||
using System.IO; | ||
using System.Linq; | ||
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[InitializeOnLoad] | ||
public class ValidateCopiedFoldersIntegrity | ||
{ | ||
const string SessionStateKey = "ValidateCopiedFoldersIntegrity_Init"; | ||
/// <summary> | ||
/// Called once on editor startup. | ||
/// Validate copied folders integrity in clone project | ||
/// </summary> | ||
static ValidateCopiedFoldersIntegrity() | ||
{ | ||
if (!SessionState.GetBool(SessionStateKey, false)) | ||
{ | ||
SessionState.SetBool(SessionStateKey, true); | ||
if (!ClonesManager.IsClone()) { return; } | ||
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ValidateFolder("Packages"); | ||
} | ||
} | ||
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static void ValidateFolder(string folderName) | ||
{ | ||
var currentProjectPath = Path.Combine(ClonesManager.GetCurrentProjectPath(), folderName); | ||
var currentFolderHash = CreateMd5ForFolder(currentProjectPath); | ||
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var originalProjectPath = Path.Combine(ClonesManager.GetOriginalProjectPath(), folderName); | ||
var originalFolderHash = CreateMd5ForFolder(originalProjectPath); | ||
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if (currentFolderHash != originalFolderHash) | ||
{ | ||
Debug.Log("ParrelSync: Detected '" + folderName + "' folder changes in the original project. Updating..."); | ||
FileUtil.ReplaceDirectory(originalProjectPath, currentProjectPath); | ||
} | ||
} | ||
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static string CreateMd5ForFolder(string path) | ||
{ | ||
// assuming you want to include nested folders | ||
var files = Directory.GetFiles(path, "*.*", SearchOption.AllDirectories) | ||
.OrderBy(p => p).ToList(); | ||
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MD5 md5 = MD5.Create(); | ||
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for (int i = 0; i < files.Count; i++) | ||
{ | ||
string file = files[i]; | ||
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// hash path | ||
string relativePath = file.Substring(path.Length + 1); | ||
byte[] pathBytes = Encoding.UTF8.GetBytes(relativePath.ToLower()); | ||
md5.TransformBlock(pathBytes, 0, pathBytes.Length, pathBytes, 0); | ||
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// hash contents | ||
byte[] contentBytes = File.ReadAllBytes(file); | ||
if (i == files.Count - 1) | ||
md5.TransformFinalBlock(contentBytes, 0, contentBytes.Length); | ||
else | ||
md5.TransformBlock(contentBytes, 0, contentBytes.Length, contentBytes, 0); | ||
} | ||
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return BitConverter.ToString(md5.Hash).Replace("-", "").ToLower(); | ||
} | ||
} | ||
} |
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1.4.2 | ||
1.5.0 |