diff --git a/code/modules/jobs/job_types/roguetown/other/skeleton.dm b/code/modules/jobs/job_types/roguetown/other/skeleton.dm index 7f216433e5..d17f4622ea 100644 --- a/code/modules/jobs/job_types/roguetown/other/skeleton.dm +++ b/code/modules/jobs/job_types/roguetown/other/skeleton.dm @@ -1,5 +1,5 @@ /datum/job/roguetown/skeleton - title = "skeleton" + title = "Skeleton" flag = SKELETON department_flag = UNDEAD faction = "Station" diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm index db425240a9..855276eb5a 100644 --- a/code/modules/mob/dead/new_player/new_player.dm +++ b/code/modules/mob/dead/new_player/new_player.dm @@ -514,7 +514,7 @@ GLOBAL_LIST_INIT(roleplay_readme, world.file2list("strings/rt/Lore_Primer.json") var/datum/game_mode/chaosmode/C = SSticker.mode if(istype(C)) if(C.skeletons) - dat += "BECOME AN EVIL SKELETON" + dat += "BECOME AN EVIL SKELETON" dat += "
" column_counter++ if(column_counter > 0 && (column_counter % 3 == 0))