diff --git a/code/modules/jobs/job_types/roguetown/other/skeleton.dm b/code/modules/jobs/job_types/roguetown/other/skeleton.dm
index 7f216433e5..d17f4622ea 100644
--- a/code/modules/jobs/job_types/roguetown/other/skeleton.dm
+++ b/code/modules/jobs/job_types/roguetown/other/skeleton.dm
@@ -1,5 +1,5 @@
/datum/job/roguetown/skeleton
- title = "skeleton"
+ title = "Skeleton"
flag = SKELETON
department_flag = UNDEAD
faction = "Station"
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index db425240a9..855276eb5a 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -514,7 +514,7 @@ GLOBAL_LIST_INIT(roleplay_readme, world.file2list("strings/rt/Lore_Primer.json")
var/datum/game_mode/chaosmode/C = SSticker.mode
if(istype(C))
if(C.skeletons)
- dat += "BECOME AN EVIL SKELETON"
+ dat += "BECOME AN EVIL SKELETON"
dat += "
"
column_counter++
if(column_counter > 0 && (column_counter % 3 == 0))