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Tunneling shader based on Daydream Elements by Google, Inc.
Made for Godot 4.0, currently in alpha.

See documentation here:
https://developers.google.com/vr/elements/tunneling

Original Unity source code downloaded from here:
https://github.com/ChristophGeske/ARCoreInsideOutTrackingGearVr/blob/master/VuforiaTracking(Experimental)/Assets/DaydreamElements/Elements/Tunneling

Does not currently support the cage shader.

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