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backport improvement skeleton
🌐 JavaScript Builds #5385: Commit 20fc7a4 pushed by fire
June 19, 2024 15:21 2h 5m 3s archive/improve_skeleton_for_vrm_3.2
June 19, 2024 15:21 2h 5m 3s
Add check to TextureLayered set_flags method to not set the flags on …
🌐 JavaScript Builds #5384: Commit 0f2b944 pushed by fire
June 19, 2024 15:21 2h 4m 56s archive/texture_array_patch
June 19, 2024 15:21 2h 4m 56s
Add size check when getting cached textures
🌐 JavaScript Builds #5383: Commit d9d5412 pushed by fire
June 19, 2024 15:21 2h 3m 57s archive/texture_storage
June 19, 2024 15:21 2h 3m 57s
Clear existing lightmap data when assigning new data
🌐 JavaScript Builds #5382: Commit fb8623d pushed by fire
June 19, 2024 15:20 2h 3m 30s archive/clear_baked_data
June 19, 2024 15:20 2h 3m 30s
Fix to allow TextureArrays to be serialised.
🌐 JavaScript Builds #5381: Commit 2ba3561 pushed by fire
June 19, 2024 15:15 2h 8m 25s archive/texture_array_serialisation_fix
June 19, 2024 15:15 2h 8m 25s
Allow dragging and dropping of scenes into the scene tree editor without
🌐 JavaScript Builds #5380: Commit 3ecd3e9 pushed by fire
June 19, 2024 15:15 2h 8m 26s archive/scene_tree_improvements
June 19, 2024 15:15 2h 8m 26s
Add an offset and length parameter to MultiplayerAPI's send_bytes met…
🌐 JavaScript Builds #5379: Commit e9cdf0e pushed by fire
June 19, 2024 15:15 2h 8m 4s archive/pool_range_ops
June 19, 2024 15:15 2h 8m 4s
Fix crash duplicating local-to-scene resources
🌐 JavaScript Builds #5378: Commit 4e3d62f pushed by fire
June 19, 2024 15:14 2h 7m 12s archive/fix_dupe_crash_32
June 19, 2024 15:14 2h 7m 12s
GLSL precision and errors.
🌐 JavaScript Builds #5377: Commit b140fdf pushed by fire
June 19, 2024 15:13 2h 5m 6s archive/glsl_precision_angle_fix
June 19, 2024 15:13 2h 5m 6s
GLSL precision and errors.
🌐 JavaScript Builds #5376: Commit 6d841ce pushed by fire
June 19, 2024 15:13 2h 4m 7s archive/glsl_precision_errors
June 19, 2024 15:13 2h 4m 7s
GLSL precision and errors.
🌐 JavaScript Builds #5375: Commit 8fa723e pushed by fire
June 19, 2024 15:13 2h 2m 38s archive/groups-angle
June 19, 2024 15:13 2h 2m 38s
Merge branch 'inspector-metadata-3-2' of github.com:v-sekai/godot int…
🌐 JavaScript Builds #5374: Commit 6aa2339 pushed by fire
June 19, 2024 15:13 2h 1m 8s archive/inspector-metadata-3-2
June 19, 2024 15:13 2h 1m 8s
Make GLTF Scene Importer populate node metadata with GLTF extras
🌐 JavaScript Builds #5373: Commit bd90e7f pushed by fire
June 19, 2024 15:12 2h 0m 47s archive/gltf-meta-3-2
June 19, 2024 15:12 2h 0m 47s
Fix regression in FBX import caused by Skeleton3D
🌐 JavaScript Builds #5372: Commit 0345324 pushed by fire
June 19, 2024 15:07 2h 4m 40s archive/skeleton_bugfix_fbx_import
June 19, 2024 15:07 2h 4m 40s
Allow renaming bones and blendshapes
🌐 JavaScript Builds #5371: Commit 491dd72 pushed by fire
June 19, 2024 15:07 2h 3m 16s archive/rename_bones_blendshapes_3.2
June 19, 2024 15:07 2h 3m 16s
Change new gizmo default opacity
🌐 JavaScript Builds #5370: Commit 79854b5 pushed by fire
June 19, 2024 15:07 2h 1m 58s archive/gizmo_improvements
June 19, 2024 15:07 2h 1m 58s
Merge remote-tracking branch 'remotes/SaracenOne/skeleton_ik_fix' int…
🌐 JavaScript Builds #5369: Commit 8d5684f pushed by fire
June 19, 2024 15:06 2h 0m 55s archive/backup-groups
June 19, 2024 15:06 2h 0m 55s
Add no_cache argument to load_interactive method exposed to scripting.
🌐 JavaScript Builds #5368: Commit 002e503 pushed by fire
June 19, 2024 15:06 1h 26m 41s archive/load_interactive_no_cache
June 19, 2024 15:06 1h 26m 41s
Add TransformInterpolate3D.
🌐 JavaScript Builds #5367: Commit 180175e pushed by fire
February 25, 2024 16:16 21m 57s group-4.x-interpolate
February 25, 2024 16:16 21m 57s