You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Saving the DayNightCycle (more specifically day number and time of day) is vital to the function of SaveGame, because the time of day and day number both change the state of the game in other ways (e.g. if it is evening, monsters will spawn sooner after loading from save, and the boss spawns on day 4, so the day number will have significant impact). It is important when loading that the in-game clock syncs up with the in-game time.
Saving the daynightcycle will require significant reworking of the current service.
Milestones
List of steps that need to be completed for this task.
Just recording I had a meeting with the programmers of team 9, Ella and Chol, to talk over what functionality to be careful about when saving (and what might be causing the issue I've run into)
Description
Task: Save DayNightCycle.
Feature: SaveGame
Saving the DayNightCycle (more specifically day number and time of day) is vital to the function of SaveGame, because the time of day and day number both change the state of the game in other ways (e.g. if it is evening, monsters will spawn sooner after loading from save, and the boss spawns on day 4, so the day number will have significant impact). It is important when loading that the in-game clock syncs up with the in-game time.
Saving the daynightcycle will require significant reworking of the current service.
Milestones
List of steps that need to be completed for this task.
Documentation
Member
The text was updated successfully, but these errors were encountered: