Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Member variable m_passOnBehaviour now moved to abstract base. Menat … #96

Merged
merged 1 commit into from
Sep 27, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
28 changes: 15 additions & 13 deletions ugbase/lib_grid/attachments/attachment_pipe.h
Original file line number Diff line number Diff line change
Expand Up @@ -238,19 +238,24 @@ template <class T> class UG_API AttachmentDataContainer : public IAttachmentData
class UG_API IAttachment : public UID
{
public:
IAttachment() : m_name("undefined") {}
IAttachment(const char* name) : m_name(name)
{assert(m_name);}
IAttachment() : m_name("undefined"), m_passOnBehaviour(false) {}
IAttachment(const char* name) : m_name(name), m_passOnBehaviour(false)
{assert(m_name);}
protected:
IAttachment(bool passOnBehaviour) : m_name("undefined"), m_passOnBehaviour(passOnBehaviour) {}
IAttachment(const char* name, bool passOnBehaviour) : m_name(name), m_passOnBehaviour(passOnBehaviour) {}
public:

virtual ~IAttachment() {}
virtual IAttachment* clone() = 0;
virtual IAttachmentDataContainer* create_container() = 0;
virtual bool default_pass_on_behaviour() const = 0;

bool default_pass_on_behaviour() const {return m_passOnBehaviour;}
const char* get_name() {return m_name;} ///< should only be used for debug purposes.

protected:
const char* m_name; //only for debug
bool m_passOnBehaviour;
};

////////////////////////////////////////////////////////////////////////////////////////////////
Expand All @@ -265,19 +270,16 @@ template <class T> class UG_API Attachment : public IAttachment
typedef AttachmentDataContainer<T> ContainerType;
typedef T ValueType;

Attachment() : IAttachment(), m_passOnBehaviour(false) {}
Attachment(bool passOnBehaviour) : IAttachment(), m_passOnBehaviour(passOnBehaviour) {}
Attachment(const char* name) : IAttachment(name), m_passOnBehaviour(false) {}
Attachment(const char* name, bool passOnBehaviour) : IAttachment(name), m_passOnBehaviour(passOnBehaviour) {}
Attachment() : IAttachment() {}
Attachment(bool passOnBehaviour) : IAttachment(passOnBehaviour) {}
Attachment(const char* name) : IAttachment(name) {}
Attachment(const char* name, bool passOnBehaviour) : IAttachment(name, passOnBehaviour) {}

virtual ~Attachment() {}
virtual IAttachment* clone() {IAttachment* pA = new Attachment<T>; *pA = *this; return pA;}
virtual IAttachment* clone() {IAttachment* pA = new Attachment<T>(this->m_name, this->m_passOnBehaviour); return pA;}
virtual IAttachmentDataContainer* create_container() {return new ContainerType;}
virtual bool default_pass_on_behaviour() const {return m_passOnBehaviour;}
IAttachmentDataContainer* create_container(const T& defaultValue) {return new ContainerType(defaultValue);}

protected:
bool m_passOnBehaviour;
IAttachmentDataContainer* create_container(const T& defaultValue) {return new ContainerType(defaultValue);}
};

////////////////////////////////////////////////////////////////////////////////////////////////
Expand Down