@@ -19,7 +19,7 @@ internal class EventPlayer : IDisposable
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[ Inject ] private readonly GameEnergyCounter _energyCounter = null ;
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- [ InjectOptional ] private ObstacleSaberSparkleEffectManager _obstacleSaberSparkleEffectManager ;
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+ // [InjectOptional] private ObstacleSaberSparkleEffectManager _obstacleSaberSparkleEffectManager;
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[ Inject ] private readonly PluginConfig _pluginConfig = null ;
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@@ -40,8 +40,8 @@ public void Dispose()
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_beatmapObjectManager . noteWasCutEvent -= OnNoteCut ;
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_beatmapObjectManager . noteWasMissedEvent -= OnNoteMiss ;
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- _obstacleSaberSparkleEffectManager . sparkleEffectDidStartEvent -= SaberStartCollide ;
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- _obstacleSaberSparkleEffectManager . sparkleEffectDidEndEvent -= SaberEndCollide ;
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+ // _obstacleSaberSparkleEffectManager.sparkleEffectDidStartEvent -= SaberStartCollide;
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+ // _obstacleSaberSparkleEffectManager.sparkleEffectDidEndEvent -= SaberEndCollide;
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_energyCounter . gameEnergyDidReach0Event -= InvokeOnLevelFail ;
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@@ -68,12 +68,12 @@ public void SetPartEventList(List<PartEvents> partEventsList, SaberType saberTyp
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_beatmapObjectManager . noteWasMissedEvent += OnNoteMiss ;
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// Sabers clashing
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- if ( _obstacleSaberSparkleEffectManager == null )
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- {
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- _obstacleSaberSparkleEffectManager = _monoKernel . GetComponentInChildren < ObstacleSaberSparkleEffectManager > ( ) ;
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- }
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- _obstacleSaberSparkleEffectManager . sparkleEffectDidStartEvent += SaberStartCollide ;
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- _obstacleSaberSparkleEffectManager . sparkleEffectDidEndEvent += SaberEndCollide ;
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+ // if (_obstacleSaberSparkleEffectManager == null)
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+ // {
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+ // _obstacleSaberSparkleEffectManager = _monoKernel.GetComponentInChildren<ObstacleSaberSparkleEffectManager>();
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+ // }
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+ // _obstacleSaberSparkleEffectManager.sparkleEffectDidStartEvent += SaberStartCollide;
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+ // _obstacleSaberSparkleEffectManager.sparkleEffectDidEndEvent += SaberEndCollide;
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// OnLevelFail
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_energyCounter . gameEnergyDidReach0Event += InvokeOnLevelFail ;
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