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<ItemGroup >
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<Reference Include =" 0Harmony" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\core \0Harmony.dll</HintPath >
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+ <HintPath >$(BepInExAssemblyPath) \0Harmony.dll</HintPath >
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</Reference >
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<Reference Include =" Assembly-CSharp" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \Assembly-CSharp.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \Assembly-CSharp.dll</HintPath >
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</Reference >
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<Reference Include =" BepInEx" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\core \BepInEx.dll</HintPath >
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+ <HintPath >$(BepInExAssemblyPath) \BepInEx.dll</HintPath >
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</Reference >
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<Reference Include =" Bepinject" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\plugins \Bepinject-Auros\Bepinject.dll</HintPath >
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+ <HintPath >$(PluginsPath) \Bepinject-Auros\Bepinject.dll</HintPath >
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</Reference >
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<Reference Include =" Photon3Unity3D" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \Photon3Unity3D.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \Photon3Unity3D.dll</HintPath >
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</Reference >
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<Reference Include =" PhotonRealtime" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \PhotonRealtime.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \PhotonRealtime.dll</HintPath >
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</Reference >
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<Reference Include =" PhotonUnityNetworking" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \PhotonUnityNetworking.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \PhotonUnityNetworking.dll</HintPath >
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</Reference >
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<Reference Include =" PlayFab" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \PlayFab.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \PlayFab.dll</HintPath >
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</Reference >
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<Reference Include =" Unity.InputSystem" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \Unity.InputSystem.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \Unity.InputSystem.dll</HintPath >
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</Reference >
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<Reference Include =" Unity.TextMeshPro" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\plugins \ComputerInterface\Unity.TextMeshPro.dll</HintPath >
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+ <HintPath >$(PluginsPath) \ComputerInterface\Unity.TextMeshPro.dll</HintPath >
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</Reference >
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<Reference Include =" Unity.XR.Interaction.Toolkit" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \Unity.XR.Interaction.Toolkit.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \Unity.XR.Interaction.Toolkit.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.AssetBundleModule" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.AssetBundleModule.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.AssetBundleModule.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.AudioModule" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.AudioModule.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.AudioModule.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.CoreModule" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.CoreModule.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.CoreModule.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.ImageConversionModule" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.ImageConversionModule.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.ImageConversionModule.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.PhysicsModule" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.PhysicsModule.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.PhysicsModule.dll</HintPath >
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</Reference >
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<Reference Include =" UnityEngine.UI" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\Gorilla Tag_Data\Managed \UnityEngine.UI.dll</HintPath >
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+ <HintPath >$(GameAssemblyPath) \UnityEngine.UI.dll</HintPath >
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</Reference >
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<Reference Include =" Zenject" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\plugins \Extenject\Zenject.dll</HintPath >
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+ <HintPath >$(PluginsPath) \Extenject\Zenject.dll</HintPath >
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</Reference >
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<Reference Include =" Zenject-usage" >
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- <HintPath >D:\SteamLibrary\steamapps\common\Gorilla Tag\BepInEx\plugins \Extenject\Zenject-usage.dll</HintPath >
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+ <HintPath >$(PluginsPath) \Extenject\Zenject-usage.dll</HintPath >
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</Reference >
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</ItemGroup >
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<StartArguments >-applaunch 1533390 -vrmode oculus --verbose fpfc</StartArguments >
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</PropertyGroup >
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- </Project >
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+ </Project >
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