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package.json
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{
"name": "netcode",
"version": "2.1.1",
"description": "NetCode for web video games",
"author": "Thomas Jarrand <thomas.jarrand@gmail.com> (https://thomas.jarrand.fr)",
"license": "MIT",
"homepage": "https://github.com/Tom32i/netcode",
"keywords": [
"netcode",
"websocket",
"realtime",
"game",
"videogame",
"multiplayer"
],
"scripts": {
"watch": "webpack --watch --mode=development",
"build": "webpack --mode=production",
"test": "mocha",
"lint": "eslint src/* --ext .js,.json --fix"
},
"engines": {
"node": ">=8.0.0"
},
"files": [
"src/*",
"client.js",
"server.js"
],
"dependencies": {
"tom32i-event-emitter.js": "^2.0.5",
"ws": "^8.2.0"
},
"devDependencies": {
"@babel/core": "^7.14.0",
"@babel/preset-env": "^7.14.0",
"babel-loader": "^8.2.2",
"eslint": "^7.26.0",
"mocha": "^10.2.0",
"webpack": "^5.36.0",
"webpack-cli": "^4.6.0"
},
"optionalDependencies": {
"bufferutil": "^4.0.7",
"utf-8-validate": "^5.0.10"
}
}