- yeet the porting lib
- add compat for fancy enchant descriptions mod that aof has
- Add a warning if easymagic/easyanvils is installed
- Fix End remastered cryptic eye not being obtainable
- Fix spell engine enchants showing up on items they shouldn't
- Fix Warden Tendril drops
- Update to latest ZenithAttributes
- Fix UI crashes
- Fix mixin inject error
- Update to be in line with Apotheosis 7.3.5 and 7.4.0
- Big update, read the whole patch notes here
- Added the Augmenting table, allowing for re-rolling and upgrading affixes
- Gui updates to Salvaging, Reforging, Gem Cutting, and the Enchanting Library
- New potion charm texture
- Added a couple events that were not implemented
- Big update, read the whole patch notes here
- I'm back from a hiatus, apologies it took so long to get this out!
- Hopefully fix bosses not spawning
- Fix spawner's not dropping with silk touch when the spawner module is enabled
- Bring back tool action support, should fix issues where Hephaestus tools are incorrectly categorized
- Hopefully fix unknown crash with biome modifiers
- Fix free reforging
- Temporarily remove spectrum compat, will readd at a later time
- Fix the mod breaking on newer fapi versions
- Update dependencies
- Change how the all stats bonus gem modifier works to be in line with current apoth
- Fix for potion crafting not being disabled
- Temp fix for bosses not spawning (Mod incompat with arch)
- Temp fix for item frames with items not spawing (Mod incompat with YUNGS Api)
- Fix broken spawner mixin crashing the game when the spawner module is disabled
- Missing enchant no filter (Maikotui)
- Compat for clean tooltips
- Slight mixin refactor
- Fix mobs not spawning
- Move client only accessor to client mixin module
- Fix broken affixes
- Move client only accessor to client mixin module
- Fix incorrect version of zenith attributes being required
- Update to be in line with Apotheosis 7.3.1
- Update to latest porting lib. Will break stuff probably!
- Properly check if anvil is vanilla and should be enchantable
- Update porting lib loot to fix loot table issues (Full update to latest porting lib coming soon™️)
- Fix armor not being repaired with life mending
- Fix enchantments going away when anvil loses durability
- Fix the puzzlelib anvil compat not initiating properly
- Fix curse boss item erroring and not summoning bosses
- Fix shift clicking in the salvaging table
- Move to transfer api with the following:
- Salvaging table allows insertion/extraction of salvaged items.
- Reforging table allows insertion of gem dust.
- Enchanting table allows insertion/extraction of lapis. THIS WILL DELETE LAPIS CURRENTLY IN THE TABLE!
- Enchantment Library/Library of Alexandria allows insertion.
- Please report any dupe/deletion bugs resulting from this change to the issue tracker!
- Update to be in line with Apotheosis 7.2.2
- Fix enchanting giving random results
- Fix horrible implementation of advancement triggers
- Fix an exploit with biome makeover and spectrum
- Fix disabled potion charms not being actually disabled
- Fix broken recipe for treasure shelf
- Fix Reforging table and Salvaging table not cancelling item's use action when opened
- Fix bug where enchanting seed does not change due to improper casting
- First "release" version
- Update to be in line with Apotheosis 7.2.0
- This changed how anvils and enchanting took xp to use the optimal xp cost (as if you were spending the exact level)
- It also added 2 new shelves, one that allows filtering and one that allows
- Finally fix that tag loading bug with enchanting stats in where tags were not supported properly
- Implement EMI support
- Remove Soulslike weaponry compat, no longer needed
- Fix crash when adventure module is enabled
- Reenable mixin that was causing a crash with Soulslike weaponry, was fixed
- Fix Dragonloot bow and crossbow breaking when it's lootified with the adventure module, and fix it's anvil not supporting the tome of extraction
- Add missing hook for when crossbows are fired
- Redirect goblin trader's enchantment hook to work with the enchantment module's higher max levels
- Add a blacklist to potion charms so they can be disabled from being crafted
- Temporarily disable mixin that was causing a crash with Soulslike weaponry
- Increase priority of anvil mixin to override Easy Anvils anvil implementation
- Update to be in line with latest Apotheosis version
- More info here
- Fix max villager and loot levels not being increased properly
- Hopefully fix spawners not saving when broken
- Fix inability to launch the game with the potion module disabled and the spawner module enabled
- Fix shearing in dispensers causing a crash
- Make anvil repair event fire when in creative mode
- Fix Tome of Extraction not giving item back due to incompatibility with puzzleslib
- Fix modded bookshelves not having eterna
- Fix gem of royal family breaking elytra attribute
- Remove testing mixin that was left in by mistake, causing a crash with newer versions of porting lib
- Fix extraction recipe not working (from upstream)
- Remove random debug code + code cleanup
- Fix enchanting library not being openable
- Update to fakerlib 0.0.8
- Fix books not being enchantable in the table, as well as them generating unenchanted
- Fix tomes being unenchantable when spell power is installed
- Fix mobs crashing the game when adventure module is disabled
- Fix anvils not dropping with their enchantments
- Add extra spell engine support
- Add support for spell engine casting for gems and affixes, has to be implemented by a 3rd party with the api
- Fix crafting recipes not working due to incorrect tags
- Fix custom menus not opening on servers
- Fixed adventure block entities crashing when opened on servers
- Fix books not being enchantable
- Add WTHIT support, if preferred over Jade
- Add attribute config
- All affixes are working now (except magical arrow, as it doesn't do anything atm)
- All gems are working now
- Adventure structures are properly disabled when module is disabled
- Fix the game not running with the adventure module disabled (structures will still generate, to be fixed)
- Adventure module arrives (with no doubt many bugs)!
- Not everything is 100% yet, still need to double-check everything
- Added fletching REI support
- Hopefully fix menus not being registered due to a mixin conflict
- Added spawner module
- Fix Enchantment Library crashing when placed
- Update dev REI version
- Fix spell power enchantments applying to things it should not
- Initial release