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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Custom OST-to-BeardLib Tool"
config/description="A tool for PAYDAY 2 modders. Convert Custom OST tracks in a few clicks."
config/version="1.1.2"
config/tags=PackedStringArray("application")
run/main_scene="res://scenes/application.tscn"
config/use_custom_user_dir=true
config/features=PackedStringArray("4.3")
run/low_processor_mode=true
boot_splash/bg_color=Color(0.12549, 0.145098, 0.192157, 1)
config/icon="res://icon.svg"
[autoload]
Signals="*res://scripts/globals/signals.gd"
Data="*res://scripts/globals/data.gd"
[debug]
gdscript/warnings/incompatible_ternary=false
gdscript/warnings/unsafe_cast=true
gdscript/warnings/unsafe_call_argument=true
gdscript/warnings/return_value_discarded=false
[display]
window/size/viewport_width=800
window/size/viewport_height=600
window/size/resizable=false
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[importer_defaults]
2d_array_texture={
"compress/mode": 0,
"mipmaps/generate": false
}
texture={
"detect_3d/compress_to": 0
}
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0.12549, 0.145098, 0.192157, 1)
[xr]
openxr/startup_alert=false
openxr/extensions/hand_tracking=false