diff --git a/CHANGELOG.md b/CHANGELOG.md index 4b05370..aa863c2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,4 @@ -## 0.2.0 (Unreleased) +## 0.2.0 (2023-02-13) - Implemented ``walkable_radius``. This will "pull-back" the nav-mesh from edges, which means anywhere on the nav-mesh should be fine to stand on for a character with a radius of ``walkable_radius * cell_width`` - Added area cost multipliers. @@ -8,6 +8,7 @@ - Added debug draw to example. - Disabled compiling default Bevy features. - Refactored code to be more rust-y. +- Update to ``bevy_rapier`` 0.20 ## 0.1.1 (2023-01-18) diff --git a/README.md b/README.md index d3666e1..969dc6c 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,8 @@ Takes in [Bevy Rapier3D](https://crates.io/crates/bevy_rapier3d) colliders from | Crate Version | Bevy Version | Bevy Rapier 3D Version | | ------------- | ------------ | ---------------------- | -| 0.1.X | 0.9.1 | 0.19 | +| 0.2.0 | 0.9.X | 0.20 | +| 0.1.X | 0.9.X | 0.19 | ## Non-exhaustive TODO-list: