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App.xaml.h
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//
// App.xaml.h
// Declaration of the App class.
//
#pragma once
#include "App.g.h"
#include <Pages\HostSelectorPage.xaml.h>
namespace moonlight_xbox_dx
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
ref class App sealed
{
public:
App();
virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;
void OnStateLoaded();
private:
void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
void OnResuming(Platform::Object ^sender, Platform::Object ^args);
void OnNavigationFailed(Platform::Object ^sender, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs ^e);
HostSelectorPage^ m_menuPage;
Windows::System::Display::DisplayRequest^ displayRequest;
};
}