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HoldNoteResult.lua
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---@meta
---@class HoldNoteResult
HoldNoteResult = {}
--- Returns true if the note was initiated.
---@return boolean
function HoldNoteResult:GetActive() end
--- Returns the number of checkpoints hit.
---@return integer
function HoldNoteResult:GetCheckpointsHit() end
--- Returns the number of checkpoints missed.
---@return integer
function HoldNoteResult:GetCheckpointsMissed() end
--- Returns true if the note was initiated and is being held.
---@return boolean
function HoldNoteResult:GetHeld() end
--- Returns the `HoldNoteScore` of the Hold Note.
---@return HoldNoteScore
function HoldNoteResult:GetHoldNoteScore() end
--- Returns the last beat the Hold Note was held.
---@return number
function HoldNoteResult:GetLastHeldBeat() end
--- Returns the life of the Hold Note.
---@return number
function HoldNoteResult:GetLife() end
--- Returns the amount of time the hold has overlapped the target.
---@return number
function HoldNoteResult:GetOverlappedTime() end