Welcome to the Pokémon 3D Model Viewer! Explore a vast collection of Pokémon 3D models directly in your browser using interactive <model-viewer>
previews. This project provides a JSON API to access URLs for these ready-to-use models, enabling seamless integration into your own web applications.
- Pokémon 3D API
- Table of Contents
- Features
- Using the API
- Contributing
- How to Add More Models
- Optimizing 3D Models
- Converting .glb Models to JSX Components
- Pokémon Categories and Counts
- | Origin Forms | 3 | 3 | Origin Forms represent the true or primal state of certain legendary Pokémon, showcasing their full power and unique design. i.e Giratina, and Dialga/Palkia. |
- Note About APIs
- Check Model Animations
- Credits
- License
- Legal Notice
- View Pokémon in 3D directly in the browser.
- Access a JSON API for retrieving Pokémon 3D model URLs.
- Support for various Pokémon forms and categories.
- Instructions for adding and optimizing models.
- Guidance on converting
.glb
models to.jsx
components.
To fetch Pokémon data from this project for use in your own applications, you can consult the documentation or examine the provided opt.html
file also shown in deployed site in optimized page tab.
The API returns an array of Pokémon objects. Each object contains an id
and an array of forms
.
[
{
"id": 1,
"forms": [
{
"name": "Bulbasaur",
"model": "https://raw.githubusercontent.com/Sudhanshu-Ambastha/Pokemon-3D/main/models/glb/regular/1.glb",
"formName": "regular"
},
{
"name": "Shiny Bulbasaur",
"model": "https://raw.githubusercontent.com/Sudhanshu-Ambastha/Pokemon-3D/main/models/glb/shiny/1.glb",
"formName": "shiny"
}
]
},
// ... more Pokémon objects
]
The Pokémon data is exposed as a JSON API. You can access it using the following URL:
https://pokemon-3d-api.onrender.com/v1/pokemon
You can use this endpoint to fetch the JSON data and use it in your applications to display Pokémon 3D models.
Example of fetching data with JavaScript:
fetch('https://pokemon-3d-api.onrender.com/v1/pokemon')
.then(response => response.json())
.then(data => {
console.log(data);
})
.catch(error => console.error('Error fetching data:', error));
We welcome contributions from the community! You can help by:
- Adding new 3D models of Pokémon.
- Improving the user interface and styling.
- Fixing bugs and optimizing the app for better performance.
- Enhancing the code with new features (like sorting Pokémon, filtering by type, etc.).
- Improving the documentation for easier understanding and navigation.
- Fork the Repository: Fork the repo to your GitHub account.
- Clone your Fork: Clone your fork to your local machine.
git clone https://github.com/Sudhanshu-Ambastha/Pokemon-3D.git
- Create a Branch: Create a new branch for your feature or bug fix.
git checkout -b add-new-pokemon-model
- Make Your Changes: Add new Pokémon models in the models and within the folder according to pokemon form and implement any necessary changes.
- Commit Your Changes: Commit your changes with a meaningful message.
git commit -m "Added new Pokémon model named 'Pikachu'"
- Push to Your Fork: Push your changes to your fork on GitHub.
git push origin add-new-pokemon-model
- Create a Pull Request: Create a pull request to the main repository, describing your changes.
To add new Pokémon models to the app, follow these steps:
- Find or Create a 3D Model: Locate or create Pokémon 3D models in
.glb
format. - Update the Data Source: Add a new Pokémon object to your data source (e.g.,
MergedOpt.json
) or database, following the JSON Response Structure outlined above. - Host the Model: Ensure the model is hosted and accessible via a URL.
To ensure optimal performance, particularly for web-based applications, it's crucial to optimize 3D models. This involves reducing file sizes and improving rendering efficiency.
Recommended Optimization Settings:
For the best balance of visual quality and performance, we recommend optimizing your .glb
models with the following settings:
- Resolution: Resize models to a maximum size of 1024x1024 pixels. This resolution provides good detail while keeping file sizes manageable.
- Geometry Compression: Use Draco compression to reduce the size of the model's geometry without significantly impacting visual quality.
- Texture Compression: Convert textures to WebP format, which offers excellent compression ratios and supports transparency.
For more detailed information on using gltf-transform, refer to the official documentation: gltf-transform.
-
Install
gltf-transform
globally:npm i -g @gltf-transform/cli
-
Install
gltf-transform
as a dev dependency (optional):npm i @gltf-transform/cli --save-dev
-
Use the following
gltf-transform
command to resize and optimize your.glb
models:gltf-transform resize models/glb/regular/1.glb models/opt/regular/1.glb --width 1024 --height 1024 && gltf-transform optimize models/opt/regular/1.glb models/opt/regular/1.glb --compress draco --texture-compress webp
For developers using JSX/Next.js, working with .glb
models directly can be challenging. Instead, we can convert .glb
files to .jsx
components, which makes rendering and interaction easier.
- Install
gltfjsx
First, install the required package globally or locally using npm:npm i gltfjsx
- Navigate to the Directory
Move to the directory where your
.glb
file is stored:cd models/glb/
- Run the Conversion Command
Use the following command to convert a
.glb
file into a.jsx
component:npx gltfjsx 150.glb -o ../../gltfjsx/shadow/150.jsx
- 150.glb → The input .glb file
- -o ../../gltfjsx/shadow/150.jsx → Output directory for the .jsx file
- Ensuring Default Export After conversion, make sure the generated
.jsx
file exports the model as a default component. If not, update the export statement at the end of the file:
const bulbasaur= (props) => {
---Content leave as it is---
export default bulbasaur;
This ensures that the component can be imported correctly without causing errors.
This app supports various Pokémon forms and categories. Below is a breakdown of the available Pokémon models and their counts:
Category | Available | Total | Description |
---|---|---|---|
Regular Forms | 953 | 1028 | Standard Pokémon forms from Generations 1 to 9 including male & female. |
Shiny Forms | 78 | 1028 | Alternate color variants of all standard Pokémon. |
Gigantamax | 10 | 32 | Special forms of select Pokémon with unique appearances in Sword and Shield. |
Mega Evolutions | 48 | 49 | Includes both single Mega forms and X/Y variants. |
MegaShiny Evolutions | 4 | 49 | Includes both single Mega forms and X/Y variants. |
Hisuian Forms | 17 | 17 | Regional variants from Pokémon Legends: Arceus. |
Alolan Forms | 12 | 18 | Regional variants introduced in Pokémon Sun and Moon. |
Galarian Forms | 11 | 20 | Regional variants from Pokémon Sword and Shield. |
Primal Forms | 2 | 2 | Primal Groudon and Primal Kyogre. |
Unique Forms | 4 | 4 | Ash's Greninja, Armoured Mewtwo, Eternamax Eternatus, Ultra Necrozma |
Shadow Forms | 3 | 131 | Dark, corrupted versions of Pokémon often seen in Pokémon Colosseum and XD: Gale of Darkness. |
Fusion Forms | 3 | 6 | Kyurem (black/white), Necrozma (Dusk Mane/Dawn Wings), Calyrex (Ice Rider/Shadow Rider) |
Origin Forms | 3 | 3 | Origin Forms represent the true or primal state of certain legendary Pokémon, showcasing their full power and unique design. i.e Giratina, and Dialga/Palkia. |
While there are many Pokémon APIs available that provide Pokémon data (e.g., stats, types, moves, etc.), most of these APIs do not offer 3D models of Pokémon. This is primarily due to the significant storage and bandwidth requirements for hosting and serving 3D models, as well as potential licensing issues. Existing APIs like PokéAPI are excellent resources for general Pokémon information, but they do not include 3D models.
To verify whether a model contains animations or to inspect its structure, you can use the 3D Preview extension in Visual Studio Code. This extension allows you to preview 3D models directly in the editor, making it easier to inspect and test your models.
- Upload your
.glb
or.gltf
file to Visual Studio Code, or open it using Visual Studio Code. - If the extension is set as the default, you can easily open the 3D model from the sidebar or by right-clicking the file and selecting 3D Preview.
- If the model contains animations, they will appear in a dropdown menu; otherwise, no animations will be shown.
Check Credits.md for a list of contributors and resources used in this project. This project is a community-driven effort to provide a comprehensive and accessible 3D model database for Pokémon. We appreciate the contributions of everyone who has helped make this project a reality. If you have any questions or would like to contribute, please don't hesitate to reach out. We're always happy to help and appreciate any assistance you can provide. Thank you for your interest in this project!
This project is open source and available under the .
For more information about the legal considerations related to this project, please see the COPYRIGHT.md file.