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Releases: StrataSource/FGD

1.0.27

28 Nov 12:35
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Trigger_overbounce -> func_overbounce

1.0.26

05 Nov 20:23
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feat: Allow `prop_testchamber_door` to have it's model and skin chang…

1.0.25

24 Sep 20:26
9a3c17b
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fix: remove gametitle from worldspawn (#152)

1.0.24

14 Sep 01:51
98f15d1
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Generalize FGD Formatting (#148)

1.0.23

12 Sep 15:57
98f15d1
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Generalize FGD Formatting (#148)

1.0.22

12 Aug 21:23
8affb85
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Add USE_VEHICLES to p2ce (#144)

1.0.21

23 Jul 17:14
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Added entity icon and pointed weapons to current model

1.0.20

14 Jul 04:49
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feat: build & upload markdown in release CI

1.0.19

11 Jul 02:49
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feat: repurpose vehicle spawnflag for mom_explosive filtering

1.0.18

09 Jul 14:56
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feat: persist kv for trigger_gravity

Older versions of this entity have it persist, so we have a lot of older maps expecting that. This makes porting those maps much much easier.