From 0cf54544e749051607dcc39188ccf0f59988beb8 Mon Sep 17 00:00:00 2001 From: anicusan Date: Sat, 1 Jul 2023 13:57:41 +0100 Subject: [PATCH] updated README to new name --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 18bbfa9..550d13b 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ -[![](https://img.shields.io/badge/docs-stable-blue.svg)](https://stellaorg.github.io/IBVH.jl/stable) -[![](https://img.shields.io/badge/docs-dev-blue.svg)](https://stellaorg.github.io/IBVH.jl/dev) +[![](https://img.shields.io/badge/docs-stable-blue.svg)](https://stellaorg.github.io/ImplicitBVH.jl/stable) +[![](https://img.shields.io/badge/docs-dev-blue.svg)](https://stellaorg.github.io/ImplicitBVH.jl/dev) -# IBVH.jl +# ImplicitBVH.jl *Fast, Robust Parallel Bounding Volume Hierarchy for Collision Detection in Dynamic Scenes* It uses an implicit bounding volume hierarchy constructed from an iterable of some geometric @@ -21,8 +21,8 @@ detection downwards from this level. Simple usage with bounding spheres and default 64-bit types: ```julia -using IBVH -using IBVH: BBox, BSphere +using ImplicitBVH +using ImplicitBVH: BBox, BSphere using StaticArrays # Generate some simple bounding spheres @@ -49,8 +49,8 @@ Using `Float32` bounding spheres for leaves, `Float32` bounding boxes for nodes Morton codes: ```julia -using IBVH -using IBVH: BBox, BSphere +using ImplicitBVH +using ImplicitBVH: BBox, BSphere using StaticArrays # Generate some simple bounding spheres @@ -86,7 +86,7 @@ Check out the `benchmark` folder for an example traversing an STL model. # Implicit Bounding Volume Hierarchy -The main idea behind the IBVH is the use of an implicit perfect binary tree constructed from some +The main idea behind the ImplicitBVH is the use of an implicit perfect binary tree constructed from some bounding volumes. If we had, say, 5 objects to construct the BVH from, it would form an incomplete binary tree as below: @@ -118,4 +118,4 @@ The implicit tree formulation (genius idea!) which forms the core of the BVH str # License -`IBVH.jl` is MIT-licensed. Enjoy. +`ImplicitBVH.jl` is MIT-licensed. Enjoy.