-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.ts
81 lines (65 loc) · 1.91 KB
/
index.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
//Req
// Utils
import {DiscordHandler} from "./src/events/discordHandler";
import Discord = require("discord.js");
import conf = require("./src/utils/config");
import {GuildGameManager} from "./src/server/guild";
import {CommandManager} from "./src/commands/commandManager";
import {Command} from "./src/commands/command";
export class MainIndex {
// APP INFO
private _appname;
private _version;
private _devname;
//Vars
private _discordHandler;
private _guildGameManager: Array<GuildGameManager>;
private static _instance;
private _commandManager: CommandManager;
private _discordClient: Discord.Client;
constructor() {
MainIndex._instance = this;
this._version = conf.getVersion();
this._appname = conf.getName();
this._devname = conf.getAuthor();
this._discordClient = new Discord.Client();
this._commandManager = new CommandManager();
this._guildGameManager = new Array<GuildGameManager>();
this._discordHandler = new DiscordHandler();
}
get version() {
return this._version;
}
get appname() {
return this._appname;
}
get devname() {
return this._devname;
}
get discordHandler() {
return this._discordHandler;
}
get discordClient(): Discord.Client {
return this._discordClient;
}
get guildGameManager(): Array<GuildGameManager> {
return this._guildGameManager;
}
guildGameManagerByGuild(guild: Discord.Guild){
for(let g in this.guildGameManager){
let ggm = this.guildGameManager[g];
if(ggm.guild.id == guild.id){
return ggm;
}
}
return null;
}
static get instance() {
return this._instance;
}
get commandManager(): CommandManager {
return this._commandManager;
}
//Discord Bot ist logged in
}
new MainIndex();