Java and JavaFX samples to run with GraalVM and the Gluon Client plugins for Maven.
The following platforms are currently supported:
- Linux
- Mac OS X
- Windows
- iOS
- Android
-
Download this version of GraalVM: https://download2.gluonhq.com/substrate/graalvm/graalvm-svm-darwin-20.1.0-ea+28.zip and unpack it like you would any other JDK. (e.g. in
/opt
) -
Configure the runtime environment. Set
GRAALVM_HOME
environment variable to the GraalVM installation directory.For example:
export GRAALVM_HOME=/opt/graalvm-svm-darwin-20.1.0-ea+28
-
Set
JAVA_HOME
to point to the GraalVM installation directoryFor example:
export JAVA_HOME=$GRAALVM_HOME
-
Download this version of GraalVM: https://download2.gluonhq.com/substrate/graalvm/graalvm-svm-linux-20.1.0-ea+28.zip and unpack it like you would any other JDK. (e.g. in
/opt
) -
Configure the runtime environment. Set
GRAALVM_HOME
environment variable to the GraalVM installation directory.For example:
export GRAALVM_HOME=/opt/graalvm-svm-linux-20.1.0-ea+28
-
Set
JAVA_HOME
to point to the GraalVM installation directoryFor example:
export JAVA_HOME=$GRAALVM_HOME
-
Download the latest development version of GraalVM: https://github.com/graalvm/graalvm-ce-dev-builds/releases by choosing
graalvm-ce-java11-windows-amd64-20.2.0-dev.zip
from the list of assets and unzip it to a preferred location on your system. -
Make sure you have installed Visual Studio 2019 with the following components:
- Choose the English Language Pack
- C++/CLI support for v142 build tools (14.25 or later)
- MSVC v142 - VS 2019 C++ x64/x86 build tools (v14.25 or later)
- Windows Universal CRT SDK
- Windows 10 SDK (10.0.19041.0 or later)
-
Run the maven commands mentioned below in a
x64 Native Tools Command Prompt for VS 2019
. This command prompt can be accessed from the start menu. -
Configure the runtime environment. Set
GRAALVM_HOME
environment variable to the GraalVM installation directory.For example:
set GRAALVM_HOME=C:\tools\graalvm-ce-java11-20.2.0-dev
Install native-image by running:
%GRAALVM_HOME%\bin\gu install native-image
-
Set
JAVA_HOME
to point to the GraalVM installation directoryFor example:
set JAVA_HOME=%GRAALVM_HOME%
The following goals apply to Linux, Mac OS X and Windows.
To build the native image:
mvn clean client:build
To run the native image:
mvn client:run
or simply run the native executable found in target/client
.
-
iOS can be built only on Mac OS X
-
Install
Homebrew
, if you haven't already. Please refer to https://brew.sh/ for more information. -
Install
libusbmuxd
Using brew
:
brew install --HEAD libusbmuxd
- Install
libimobiledevice
Using brew
:
brew install --HEAD libimobiledevice
- Set the target to
ios
(for iOS devices) in thepom.xml
:
<artifactId>client-maven-plugin</artifactId>
<configuration>
<target>ios</target>
<mainClass>${mainClassName}</mainClass>
</configuration>
- Build the native image:
mvn clean client:build
- Run the app on the connected iOS device:
mvn client:run
- Package and create an IPA file to submit to TestFlight or to the App Store:
mvn client:package
Note: Since all java bytecode is translated to native code, the compilation step can take a long time, and it requires a fair amount of memory.
Note: In order to deploy apps to an iOS device, you need a valid iOS provisioning profile, as explained in the documentation.
- Android can be built only on Linux OS
The client plugin will download the Android SDK and install the required packages. Alternatively, you can define a custom location to the Android SDK by setting the ANDROID_SDK
environment variable, making sure that you have installed all the packages from the following list:
- platforms;android-27
- platform-tools
- build-tools;27.0.3
- ndk-bundle
- extras;android;m2repository
- extras;google;m2repository
- Set the target to
android
(for android devices) inpom.xml
:
<artifactId>client-maven-plugin</artifactId>
<configuration>
<target>android</target>
<mainClass>${mainClassName}</mainClass>
</configuration>
- Build the native image:
mvn clean client:build
- Package and create an APK file:
mvn client:package
- Install the APK file on a connected Android device:
mvn client:install
- Run the installed app on the connected Android device:
mvn client:run
Note: Since all java bytecode is translated to native code, the compilation step can take a long time, and it requires a fair amount of memory.
Issues can be reported to the Issue tracker
Contributions can be submitted via Pull requests, providing you have signed the Gluon Individual Contributor License Agreement (CLA) (See What is a CLA and why do I care in case of doubt).