Game design info database for Unity + plain c# backend
Uning Unity 2021.2+ feature https://docs.unity3d.com/2021.2/Documentation/ScriptReference/SerializationUtility.html
- https://www.thinktecture.com/net/roslyn-source-generators-introduction/ (Pawel Gerr)
- https://discussions.unity.com/t/debugging-or-logging-roslyn-source-generators-in-unity/915975/5 (Debugging Source Generators with Unity projects)
- https://github.com/chrisyarbrough/pandority/blob/main/SourceGeneratorProject~/Pandority/Logging/DebugUtility.cs (Useful util method to attach a debugger to SG with Unity)
- https://andrewlock.net/creating-a-source-generator-part-1-creating-an-incremental-source-generator/ (A lot of useful info, samples and how to test a source generators)