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ColorizingDMD

pastor edited this page Dec 10, 2024 · 12 revisions

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Introduction

After installing the ColorizingDMD editor, let’s dive into its various components. Be prepared—this isn’t something you’ll master in just a week or two. That’s precisely why this Wiki exists: to provide insights into each feature of the editor.

The editor is divided into four main windows (or five, if you include the debugging command line). These windows provide a wide range of tools for your colorization tasks. They include:

  • Main Editor
    • Comparison mode
    • Colorization mode
  • Sprite Editor
  • Image/Video Editor
  • Background Editor

The Main Editor is where you’ll spend most of your time. It encompasses both the Colorization Mode and Comparison Mode, which are essential for managing and refining your colorization projects. Let’s start by diving into the Main Editor.

Comparison mode

When you launch ColorizingDMD.exe, the Main Editor is the first window to open—and for a good reason. After learning how to import your colorization, the next crucial step is filtering the frames. This ensures you don’t waste time colorizing frames only to realize later that they weren’t necessary or correctly processed.

Comparison Mode, a key feature of the Main Editor, is designed to help ensure your frames display correctly. It addresses common issues encountered by beginners, such as:

  • Frames displaying as black.
  • Incorrect frames being displayed. Mastering comparison masks is a vital skill for any colorization project. However, it’s not something you’ll grasp in just a few days. It requires hands-on experimentation and practice to fully understand how Serum detects and processes your frames.

So, take your time, explore the tools, and embrace the process. It’s time to become the Mask Master of your project! Continue below to dive into the details.