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Releases: SerumColor/ColorizingDMD

v2.3.0

16 Jun 15:15
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Just a little other aid to decision making.

A new button "Update Same List" has been added in the comparison mode above the comparison mask list:

alt text

With this button, ColorizingDMD calculates the number of same frames that would be found with each existing mask, then in the list box, the value will be displayed (without and with the Shape Mode ON).
The values will be deleted when you change the displayed frame or when you modify the current mask. Then you just need to re-click on the button.
These values are quite time consuming, so it can't be done in real time, reason why there is a button to calculate them.

v2.2.0

14 Jun 14:15
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Added features requested by @linojon:

  • issue #61 : now when you open the list of masks available in comparison mode, they all appear in purple above the current displayed frame
  • issue #60 : a new button "Spot Common" added, when pushed, the pixels that are not the same in all the selected frames are flashing in white.

v2.1.0

11 Jun 12:32
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Just added a button to re-import a colorized frame to an already existing background: if you want to modify a background, export it in a frame, modify it and re-import. No need to delete the old one, recreate a new with the modifications and then re-assign the background to all the frames that own it.

Fixed different minor bugs Ebor reported

v2.0.0

11 Jun 06:59
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A new window for a major feature then a new major version:
It's time for BACKGROUNDS!

In one sentence, backgrounds are images that can be used to colorize the color 0 in your original uncolorized frame.

So imagine you have a frame with a lot of texts (or even drawings) that does not use the color 0 and a black(color 0) background, even if these texts (drawings) are dynamic and may change like scores, you may now have a nice colorized frame in the background!
You can even select a rectangular bounding box for these backgrounds, so they won't be displayed on the full colorized frame.

Another little feature added: now, when there is an error written in the log, the log window tab in the system tray will flash to alert the user.

Minor bug fixes has been made too.

v1.36.2

03 Jun 17:17
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Bug fixes:

  • In comparison mode, crash when selecting a mask out of the frame limits
  • When using the button to invert the copy mask, the image insertion was not working

v1.36.1

14 May 09:17
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Minor feature: Added a "Spot BBox" button behaving as the "Spot" button for dynamic color areas but for the bounding box of the selected sprite. While ON (button background is red), the selected sprite bounding box is displayed in yellow in the frame.

Added the missing description in the state bar for some buttons.

v1.36.0

13 May 19:39
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New feature to use with Serum DLL v1.5.0 available here https://github.com/zesinger/libserum/releases/tag/v1.5.0 :
While adding a sprite to be detected in a selection of frames, if there is a zone selected in the frames (using Ctrl+left mouse button), the sprite will be bound to the rectangle area of the selection only.

v1.35.2

10 May 17:25
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Minor bug fixes in the Image window

v1.35.1

08 May 05:01
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Bug fixes in the Images window with memory and crop zone positioning that should be solved

v1.35

05 May 06:13
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2 major changes in the Image window:

  • Now, the "Scroll Copy" allows any kind of scroll and zoom: set the zoom with [Shift+]mouse wheel (or zoom buttons), set the center position with the mouse cursor then left click to set the initial position+zoom (red frame) and right click to set the final position+zoom (green frame). Finally push the "Scroll Copy" button.
  • The displayed crop zones shows the shape of the selection in the frame.