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The very basics for making the basis of a radial menu in Godot, where you can select with the R-stick.

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Godot-Radial-Menu

The very basics for making the basis of a radial menu in Godot, where you can select with the R-stick.

Currently something simple. Extends Node2D currently, but Control node probably makes more sense. Lacks any functionality to do with selections, contents to show in sections, etc.

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The very basics for making the basis of a radial menu in Godot, where you can select with the R-stick.

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