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ExOo.py
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turn = ''
shown_turn = ''
winner= ''
check_if_win = False
check_if_tie = False
board = ["-", "-", "-",
"-", "-", "-",
"-", "-", "-"]
def Play_game():
while check_if_win == False or check_if_tie == False:
check_trun = False
print_board = board[0] + " | " + board[1] + " | " + board[2] +"\n"+\
board[3] + " | " + board[4] + " | " + board[5] +"\n"+\
board[6] + " | " + board[7] + " | " + board[8]
print(print_board)
Check_Winner()
check_tie()
if shown_turn == 'X' or 'O' and shown_turn != '' and check_if_win == False:
print("It's " + shown_turn+ " turn")
if winner == 'X' or 'O' and check_if_win == True:
print("Yay " + winner + " won.")
break
elif check_if_tie == True:
print("Tie :(")
break
Player = input("Enter a number between 1 to 9")
while Player not in ["1","2","3","4","5","6","7","8","9"]:
Player= input("only numbers between 1 to 9")
while check_trun ==False:
if board[int(Player) -1 ] == '-':
check_trun = True
board[int(Player) - 1] = Switch_Turn(turn)
else:
print("Used Space try again")
break
def Switch_Turn(turn1):
global turn
global shown_turn
if turn1 == 'X':
turn = 'O'
shown_turn = 'X'
return 'O'
else:
turn = 'X'
shown_turn = 'O'
return 'X'
def Check_Winner():
global winner
global check_if_win
#Rows --
if board[0] == board[1] == board[2] != "-":
winner = board[0]
check_if_win = True
return
elif board[3] == board[4] == board[5] != "-":
winner= board[3]
check_if_win = True
return
elif board[6] == board[7] == board[8] != "-":
winner = board[6]
check_if_win = True
return
#Col --
if board[0] == board[3] == board[6] != "-":
winner = board[0]
check_if_win = True
return
elif board[1] == board[4] == board[7] != "-":
winner = board[1]
check_if_win = True
return
elif board[2] == board[5] == board[8] != "-":
winner = board[2]
check_if_win = True
return
#digno --
if board[0] == board[4] == board[8] != "-":
winner = board[0]
check_if_win = True
return
elif board[2] == board[4] == board[6] != "-":
winner = board[2]
check_if_win = True
return
else:
return
def check_tie():
global check_if_tie
for i in board:
if i == '-':
return
check_if_tie = True
Play_game()