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Edge.py
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class Edge():
def __init__(self, weight, vertex):
self.vertex = vertex
self.weight = weight
@property
def vertex(self):
return self.__vertex
@vertex.setter
def vertex(self, vertex):
self.__vertex = vertex
@property
def weight(self):
return self.__weight
@weight.setter
def weight(self, weight):
self.__weight = weight
def __str__(self):
return "(" + str(self.weight) + ") -> " + str(self.vertex.name)
'''
def __eq__(self, other):
if other:
if isinstance(other, Edge):
return self.weight == other.weight
else:
return False
'''
def __ne__(self, other):
if other:
if isinstance(other, Edge):
return self.weight != other.weight
else:
return False
def __lt__(self, other):
if other:
if isinstance(other, Edge):
return self.weight < other.weight
else:
return False
def __le__(self, other):
if other:
if isinstance(other, Edge):
return self.weight <= other.weight
else:
return False
def __gt__(self, other):
if other:
if isinstance(other, Edge):
return self.weight > other.weight
else:
return False
def __ge__(self, other):
if other:
if isinstance(other, Edge):
return self.weight >= other.weight
else:
return False