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Add win-arm64 build, update FFmpeg to 6.1.2 #702

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@KeatonTheBot KeatonTheBot commented Feb 22, 2025

As stated in the title, win-arm64 (Windows 11 ARM) has been added to the workflows, so these builds should automatically compile for this PR and all other releases going forward.

Also updated the FFmpeg runtimes from 5.0.3 to 6.1.2. macOS (x64/arm64) is currently excluded from the update until a proper cross-compiling environment can be set up for these architectures.

Windows 11 ARM users, please test the win-arm64 build for any issues.

@github-actions github-actions bot added gpu Affects GPU emulation gui Affects the Avalonia UI or translations. infra Updates to dependencies labels Feb 22, 2025
@KeatonTheBot KeatonTheBot changed the title Add win-arm64 to workflows, Update FFmpeg to 6.1.2 Add win-arm64 build, update FFmpeg to 6.1.2 Feb 22, 2025
Add runtimes for win-arm64 arch.
* nuget: Bump System group to 9.0.2
* Clean up RuntimeIdentifiers in project files
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