From de463643bd3513a3f692b8fe3dc434b718b44714 Mon Sep 17 00:00:00 2001 From: RubixDev Date: Sat, 13 Mar 2021 18:50:48 +0100 Subject: [PATCH] Update READMEs --- README.md | 80 +++++++++++++++++++--- markdown/CLIENT_Category.md | 1 + markdown/COMMAND_Category.md | 11 ++- markdown/CRAFTING_Category.md | 6 +- markdown/CREATIVE_Category.md | 1 + markdown/EXPERIMENTAL_Category.md | 20 ++++-- markdown/FEATURE_Category.md | 47 +++++++++++-- markdown/RENEWABLE_Category.md | 109 ++++++++++++++++++++++++++++++ markdown/SURVIVAL_Category.md | 57 +++++++++++++--- markdown/curseforge.md | 9 ++- 10 files changed, 306 insertions(+), 35 deletions(-) create mode 100644 markdown/RENEWABLE_Category.md diff --git a/README.md b/README.md index d57aa5a..5419982 100644 --- a/README.md +++ b/README.md @@ -18,20 +18,25 @@ Extension Mod for [gnembon's fabric-carpet](https://github.com/gnembon/fabric-ca - [`CREATIVE`](markdown/CREATIVE_Category.md) - [`EXPERIMENTAL`](markdown/EXPERIMENTAL_Category.md) - [`FEATURE`](markdown/FEATURE_Category.md) +- [`RENEWABLE`](markdown/RENEWABLE_Category.md) - [`SURVIVAL`](markdown/SURVIVAL_Category.md) ## Index -Count: 71 +Count: 78 - [anvilledBlueIce](#anvilledblueice) - [anvilledIce](#anvilledice) - [anvilledPackedIce](#anvilledpackedice) - [basaltToBlackstoneConversion](#basalttoblackstoneconversion) +- [basaltToLavaConversion](#basalttolavaconversion) - [cactusFurnaceXp](#cactusfurnacexp) - [campSleeping](#campsleeping) +- [cobbleCrushing](#cobblecrushing) - [commandFrame](#commandframe) - [commandSkull](#commandskull) - [commandSlimeChunk](#commandslimechunk) +- [commandSudo](#commandsudo) - [concreteConvertOnCauldron](#concreteconvertoncauldron) +- [concreteMixing](#concretemixing) - [craftableCobwebs](#craftablecobwebs) - [craftableHorseArmor](#craftablehorsearmor) - [craftableNameTags](#craftablenametags) @@ -53,10 +58,13 @@ Count: 71 - [edibleNetheriteScraps](#ediblenetheritescraps) - [edibleSlimeBalls](#edibleslimeballs) - [eggWaterDrag](#eggwaterdrag) +- [endCrystalPlacementRestriction](#endcrystalplacementrestriction) - [enderPearlDamage](#enderpearldamage) - [enderPearlWaterDrag](#enderpearlwaterdrag) - [foodInstantHeal](#foodinstantheal) +- [gravelCrushing](#gravelcrushing) - [honeyCombStickiness](#honeycombstickiness) +- [infiniteLavaSources](#infinitelavasources) - [infinityNeedsArrow](#infinityneedsarrow) - [kelpBlockHardness](#kelpblockhardness) - [lilyPadsOnCauldron](#lilypadsoncauldron) @@ -131,7 +139,14 @@ Basalt converts to Blackstone if next to both Lava and Water - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### basaltToLavaConversion +Basalt converts to a Lava source when placed (or moved) next to a Lava Source, Flowing Lava and a Magma Block +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### cactusFurnaceXp Amount of XP a Cactus smelted in a furnace gives @@ -150,6 +165,13 @@ Allows players to sleep in a Bed without setting their spawn point by entering w - Required options: `true`, `false` - Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` +### cobbleCrushing +Cobblestone crushed by a falling Anvil will convert into Gravel +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + ### commandFrame A command that makes the nearest item frame in a 5 Block radius around the player, that holds an item, invisible or visible - Type: `String` @@ -171,6 +193,14 @@ A command that shows if the current chunk is a slime chunk based on the set slim - Required options: `true`, `false`, `ops` - Categories: `COMMAND`, `RUG` +### commandSudo +A command that executes the exact input as the selected Player +This is not just an alias for /execute, because inputs without '/' will be sent as a chat message by the selected Player +- Type: `String` +- Default value: `ops` +- Required options: `true`, `false`, `ops` +- Categories: `COMMAND`, `RUG` + ### concreteConvertOnCauldron Concrete powder converts to concrete blocks when on top of a filled cauldron - Type: `boolean` @@ -178,13 +208,21 @@ Concrete powder converts to concrete blocks when on top of a filled cauldron - Required options: `true`, `false` - Categories: `FEATURE`, `RUG` +### concreteMixing +Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below +In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` + ### craftableCobwebs Cobwebs can be crafted with 5 Strings in a cross pattern or with a 3x3 full area Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `cross`, `full` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableHorseArmor Horse Armor can be crafted in vanilla_style (H-shape), with_saddle (like in VanillaTweaks) or with armor_pieces @@ -192,7 +230,7 @@ Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `vanilla_style`, `with_saddle`, `armor_pieces` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableNameTags Name Tags can be crafted with Paper and Iron or String or both @@ -208,14 +246,14 @@ Expect a lag spike when changing the value - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### dragonDrops Ender Dragon drops selected item(s) when killed - Type: `String` - Default value: `none` -- Required options: `none`, `dragon_egg`, `elytra`, `both` -- Categories: `FEATURE`, `RUG`, `SURVIVAL` +- Required options: `none`, `dragon_egg`, `elytra`, `dragon_head`, `dragon_egg,elytra`, `dragon_egg,dragon_head`, `elytra,dragon_head`, `all` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` - Additional notes: - Idea from [VanillaTweaks](https://vanillatweaks.net/picker/datapacks/) @@ -224,7 +262,7 @@ Dragon Eggs will convert Cobble under them to Endstone either on set event - Type: `String` - Default value: `off` - Required options: `off`, `on_teleport`, `on_landing`, `both` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### dragonXpDrop Amount of XP dropped by later Dragons. The first Dragon always drops 12000 @@ -352,6 +390,13 @@ Thrown Egg will stutter on client when mod is only on server - Additional notes: - You must choose a value from 0.5 to 0.99 +### endCrystalPlacementRestriction +End Crystals can only be placed on Obsidian and Bedrock Blocks +- Type: `boolean` +- Default value: `true` +- Required options: `true`, `false` +- Categories: `RUG` + ### enderPearlDamage Amount of damage dealt by Ender Pearls - Type: `int` @@ -381,6 +426,13 @@ Recommended using with peacefulHunger - Additional notes: - Suggestion by [real_zockerhopper](https://www.curseforge.com/members/real_zockerhopper) +### gravelCrushing +Gravel crushed by a falling Anvil will convert into Sand +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + ### honeyCombStickiness Honey Comb only sticks to selected Blocks Will render Ghost Blocks on the Client when mod is only Server Side @@ -391,6 +443,13 @@ Will render Ghost Blocks on the Client when mod is only Server Side - Additional notes: - [Idea from DragonEggBedrockBreaking#0034](https://discord.com/channels/211786369951989762/573613501164159016/816793720011358208) on the [SciCraft Discord](https://discord.gg/scicraft) +### infiniteLavaSources +Lava creates infinite sources like Water +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `RENEWABLE`, `RUG`, `SURVIVAL` + ### infinityNeedsArrow A Bow enchanted with Infinity needs the player to have an arrow in his inventory - Type: `boolean` @@ -456,7 +515,7 @@ Netherrack is generated instead of Cobblestone if a Magma Block is below - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### newShulkerBehavior Makes shulkers behave like in the current 1.17 snapshots @@ -464,7 +523,7 @@ Shulkers hit by a shulker bullet have a chance to spawn a new shulker and telepo - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### noCreeperGriefing Prevents Creepers from destroying blocks @@ -531,6 +590,7 @@ Mod needed on server and client for this feature to work - Categories: `CLIENT`, `CREATIVE`, `EXPERIMENTAL`, `RUG` - Additional notes: - You must choose a value from 0 to 100 + - Is disabled when [reach-entity-attributes](https://github.com/JamiesWhiteShirt/reach-entity-attributes) is installed ### redstoneLampTurnOffDelay Delay in game ticks for Redstone Lamps to turn off diff --git a/markdown/CLIENT_Category.md b/markdown/CLIENT_Category.md index 6af0361..e41b65f 100644 --- a/markdown/CLIENT_Category.md +++ b/markdown/CLIENT_Category.md @@ -109,6 +109,7 @@ Mod needed on server and client for this feature to work - Categories: `CLIENT`, `CREATIVE`, `EXPERIMENTAL`, `RUG` - Additional notes: - You must choose a value from 0 to 100 + - Is disabled when [reach-entity-attributes](https://github.com/JamiesWhiteShirt/reach-entity-attributes) is installed ### snowballWaterDrag How fast thrown Snowballs can travel under water. 0.99 is the default for above water and for Tridents diff --git a/markdown/COMMAND_Category.md b/markdown/COMMAND_Category.md index 69d999e..b7340e7 100644 --- a/markdown/COMMAND_Category.md +++ b/markdown/COMMAND_Category.md @@ -2,10 +2,11 @@ For a list of all implemented Rules go [here](../README.md) ## Index -Count: 3 +Count: 4 - [commandFrame](#commandframe) - [commandSkull](#commandskull) - [commandSlimeChunk](#commandslimechunk) +- [commandSudo](#commandsudo) ## Rules in COMMAND Category @@ -29,3 +30,11 @@ A command that shows if the current chunk is a slime chunk based on the set slim - Default value: `ops` - Required options: `true`, `false`, `ops` - Categories: `COMMAND`, `RUG` + +### commandSudo +A command that executes the exact input as the selected Player +This is not just an alias for /execute, because inputs without '/' will be sent as a chat message by the selected Player +- Type: `String` +- Default value: `ops` +- Required options: `true`, `false`, `ops` +- Categories: `COMMAND`, `RUG` diff --git a/markdown/CRAFTING_Category.md b/markdown/CRAFTING_Category.md index 9b32085..8380554 100644 --- a/markdown/CRAFTING_Category.md +++ b/markdown/CRAFTING_Category.md @@ -34,7 +34,7 @@ Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `cross`, `full` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableHorseArmor Horse Armor can be crafted in vanilla_style (H-shape), with_saddle (like in VanillaTweaks) or with armor_pieces @@ -42,7 +42,7 @@ Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `vanilla_style`, `with_saddle`, `armor_pieces` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableNameTags Name Tags can be crafted with Paper and Iron or String or both @@ -58,7 +58,7 @@ Expect a lag spike when changing the value - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### easyBlueIceCrafting Blue Ice can be crafted from Ice and Blue Dye diff --git a/markdown/CREATIVE_Category.md b/markdown/CREATIVE_Category.md index f36040b..75f4751 100644 --- a/markdown/CREATIVE_Category.md +++ b/markdown/CREATIVE_Category.md @@ -16,3 +16,4 @@ Mod needed on server and client for this feature to work - Categories: `CLIENT`, `CREATIVE`, `EXPERIMENTAL`, `RUG` - Additional notes: - You must choose a value from 0 to 100 + - Is disabled when [reach-entity-attributes](https://github.com/JamiesWhiteShirt/reach-entity-attributes) is installed diff --git a/markdown/EXPERIMENTAL_Category.md b/markdown/EXPERIMENTAL_Category.md index 520c7a1..83a30ae 100644 --- a/markdown/EXPERIMENTAL_Category.md +++ b/markdown/EXPERIMENTAL_Category.md @@ -2,12 +2,13 @@ For a list of all implemented Rules go [here](../README.md) ## Index -Count: 32 +Count: 33 - [anvilledBlueIce](#anvilledblueice) - [anvilledIce](#anvilledice) - [anvilledPackedIce](#anvilledpackedice) - [basaltToBlackstoneConversion](#basalttoblackstoneconversion) - [campSleeping](#campsleeping) +- [concreteMixing](#concretemixing) - [dragonEggConvertsCobbleToEndstone](#dragoneggconvertscobbletoendstone) - [dragonXpDrop](#dragonxpdrop) - [easyHarvesting](#easyharvesting) @@ -73,7 +74,7 @@ Basalt converts to Blackstone if next to both Lava and Water - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### campSleeping Allows players to sleep in a Bed without setting their spawn point by entering while sneaking @@ -82,12 +83,20 @@ Allows players to sleep in a Bed without setting their spawn point by entering w - Required options: `true`, `false` - Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` +### concreteMixing +Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below +In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` + ### dragonEggConvertsCobbleToEndstone Dragon Eggs will convert Cobble under them to Endstone either on set event - Type: `String` - Default value: `off` - Required options: `off`, `on_teleport`, `on_landing`, `both` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### dragonXpDrop Amount of XP dropped by later Dragons. The first Dragon always drops 12000 @@ -229,7 +238,7 @@ Netherrack is generated instead of Cobblestone if a Magma Block is below - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### newShulkerBehavior Makes shulkers behave like in the current 1.17 snapshots @@ -237,7 +246,7 @@ Shulkers hit by a shulker bullet have a chance to spawn a new shulker and telepo - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### peacefulHunger Players do not lose any hunger like in peaceful mode @@ -257,6 +266,7 @@ Mod needed on server and client for this feature to work - Categories: `CLIENT`, `CREATIVE`, `EXPERIMENTAL`, `RUG` - Additional notes: - You must choose a value from 0 to 100 + - Is disabled when [reach-entity-attributes](https://github.com/JamiesWhiteShirt/reach-entity-attributes) is installed ### silkTouchFarmland Mining Farmland with a Silk Touch tool will drop itself diff --git a/markdown/FEATURE_Category.md b/markdown/FEATURE_Category.md index 8449fea..0d7f3d2 100644 --- a/markdown/FEATURE_Category.md +++ b/markdown/FEATURE_Category.md @@ -2,13 +2,16 @@ For a list of all implemented Rules go [here](../README.md) ## Index -Count: 28 +Count: 32 - [anvilledBlueIce](#anvilledblueice) - [anvilledIce](#anvilledice) - [anvilledPackedIce](#anvilledpackedice) - [basaltToBlackstoneConversion](#basalttoblackstoneconversion) +- [basaltToLavaConversion](#basalttolavaconversion) - [campSleeping](#campsleeping) +- [cobbleCrushing](#cobblecrushing) - [concreteConvertOnCauldron](#concreteconvertoncauldron) +- [concreteMixing](#concretemixing) - [dragonDrops](#dragondrops) - [dragonEggConvertsCobbleToEndstone](#dragoneggconvertscobbletoendstone) - [easyHarvesting](#easyharvesting) @@ -18,6 +21,7 @@ Count: 28 - [edibleSlimeBalls](#edibleslimeballs) - [enderPearlDamage](#enderpearldamage) - [foodInstantHeal](#foodinstantheal) +- [gravelCrushing](#gravelcrushing) - [honeyCombStickiness](#honeycombstickiness) - [lilyPadsOnCauldron](#lilypadsoncauldron) - [longerRepeaters](#longerrepeaters) @@ -69,7 +73,14 @@ Basalt converts to Blackstone if next to both Lava and Water - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### basaltToLavaConversion +Basalt converts to a Lava source when placed (or moved) next to a Lava Source, Flowing Lava and a Magma Block +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### campSleeping Allows players to sleep in a Bed without setting their spawn point by entering while sneaking @@ -78,6 +89,13 @@ Allows players to sleep in a Bed without setting their spawn point by entering w - Required options: `true`, `false` - Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` +### cobbleCrushing +Cobblestone crushed by a falling Anvil will convert into Gravel +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + ### concreteConvertOnCauldron Concrete powder converts to concrete blocks when on top of a filled cauldron - Type: `boolean` @@ -85,12 +103,20 @@ Concrete powder converts to concrete blocks when on top of a filled cauldron - Required options: `true`, `false` - Categories: `FEATURE`, `RUG` +### concreteMixing +Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below +In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` + ### dragonDrops Ender Dragon drops selected item(s) when killed - Type: `String` - Default value: `none` -- Required options: `none`, `dragon_egg`, `elytra`, `both` -- Categories: `FEATURE`, `RUG`, `SURVIVAL` +- Required options: `none`, `dragon_egg`, `elytra`, `dragon_head`, `dragon_egg,elytra`, `dragon_egg,dragon_head`, `elytra,dragon_head`, `all` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` - Additional notes: - Idea from [VanillaTweaks](https://vanillatweaks.net/picker/datapacks/) @@ -99,7 +125,7 @@ Dragon Eggs will convert Cobble under them to Endstone either on set event - Type: `String` - Default value: `off` - Required options: `off`, `on_teleport`, `on_landing`, `both` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### easyHarvesting Right clicking on fully grown crops harvests and immediately replants it @@ -160,6 +186,13 @@ Recommended using with peacefulHunger - Additional notes: - Suggestion by [real_zockerhopper](https://www.curseforge.com/members/real_zockerhopper) +### gravelCrushing +Gravel crushed by a falling Anvil will convert into Sand +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + ### honeyCombStickiness Honey Comb only sticks to selected Blocks Will render Ghost Blocks on the Client when mod is only Server Side @@ -199,7 +232,7 @@ Netherrack is generated instead of Cobblestone if a Magma Block is below - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### newShulkerBehavior Makes shulkers behave like in the current 1.17 snapshots @@ -207,7 +240,7 @@ Shulkers hit by a shulker bullet have a chance to spawn a new shulker and telepo - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` ### peacefulHunger Players do not lose any hunger like in peaceful mode diff --git a/markdown/RENEWABLE_Category.md b/markdown/RENEWABLE_Category.md new file mode 100644 index 0000000..88feb98 --- /dev/null +++ b/markdown/RENEWABLE_Category.md @@ -0,0 +1,109 @@ +# List of Rules in the RENEWABLE Category + +For a list of all implemented Rules go [here](../README.md) +## Index +Count: 12 +- [basaltToBlackstoneConversion](#basalttoblackstoneconversion) +- [basaltToLavaConversion](#basalttolavaconversion) +- [cobbleCrushing](#cobblecrushing) +- [craftableCobwebs](#craftablecobwebs) +- [craftableHorseArmor](#craftablehorsearmor) +- [craftableNotchApple](#craftablenotchapple) +- [dragonDrops](#dragondrops) +- [dragonEggConvertsCobbleToEndstone](#dragoneggconvertscobbletoendstone) +- [gravelCrushing](#gravelcrushing) +- [infiniteLavaSources](#infinitelavasources) +- [netherrackGeneration](#netherrackgeneration) +- [newShulkerBehavior](#newshulkerbehavior) + +## Rules in RENEWABLE Category + +### basaltToBlackstoneConversion +Basalt converts to Blackstone if next to both Lava and Water +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### basaltToLavaConversion +Basalt converts to a Lava source when placed (or moved) next to a Lava Source, Flowing Lava and a Magma Block +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### cobbleCrushing +Cobblestone crushed by a falling Anvil will convert into Gravel +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### craftableCobwebs +Cobwebs can be crafted with 5 Strings in a cross pattern or with a 3x3 full area +Expect a lag spike when changing the value +- Type: `String` +- Default value: `off` +- Required options: `off`, `cross`, `full` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### craftableHorseArmor +Horse Armor can be crafted in vanilla_style (H-shape), with_saddle (like in VanillaTweaks) or with armor_pieces +Expect a lag spike when changing the value +- Type: `String` +- Default value: `off` +- Required options: `off`, `vanilla_style`, `with_saddle`, `armor_pieces` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### craftableNotchApple +Enchanted Golden Apples can be crafted with 8 Gold Blocks again +Expect a lag spike when changing the value +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### dragonDrops +Ender Dragon drops selected item(s) when killed +- Type: `String` +- Default value: `none` +- Required options: `none`, `dragon_egg`, `elytra`, `dragon_head`, `dragon_egg,elytra`, `dragon_egg,dragon_head`, `elytra,dragon_head`, `all` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` +- Additional notes: + - Idea from [VanillaTweaks](https://vanillatweaks.net/picker/datapacks/) + +### dragonEggConvertsCobbleToEndstone +Dragon Eggs will convert Cobble under them to Endstone either on set event +- Type: `String` +- Default value: `off` +- Required options: `off`, `on_teleport`, `on_landing`, `both` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` + +### gravelCrushing +Gravel crushed by a falling Anvil will convert into Sand +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### infiniteLavaSources +Lava creates infinite sources like Water +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `RENEWABLE`, `RUG`, `SURVIVAL` + +### netherrackGeneration +Netherrack is generated instead of Cobblestone if a Magma Block is below +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### newShulkerBehavior +Makes shulkers behave like in the current 1.17 snapshots +Shulkers hit by a shulker bullet have a chance to spawn a new shulker and teleport +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG` diff --git a/markdown/SURVIVAL_Category.md b/markdown/SURVIVAL_Category.md index 64d7547..5a7c4ae 100644 --- a/markdown/SURVIVAL_Category.md +++ b/markdown/SURVIVAL_Category.md @@ -2,10 +2,13 @@ For a list of all implemented Rules go [here](../README.md) ## Index -Count: 50 +Count: 55 - [basaltToBlackstoneConversion](#basalttoblackstoneconversion) +- [basaltToLavaConversion](#basalttolavaconversion) - [cactusFurnaceXp](#cactusfurnacexp) - [campSleeping](#campsleeping) +- [cobbleCrushing](#cobblecrushing) +- [concreteMixing](#concretemixing) - [craftableCobwebs](#craftablecobwebs) - [craftableHorseArmor](#craftablehorsearmor) - [craftableNameTags](#craftablenametags) @@ -27,6 +30,8 @@ Count: 50 - [edibleSlimeBalls](#edibleslimeballs) - [enderPearlDamage](#enderpearldamage) - [foodInstantHeal](#foodinstantheal) +- [gravelCrushing](#gravelcrushing) +- [infiniteLavaSources](#infinitelavasources) - [infinityNeedsArrow](#infinityneedsarrow) - [kelpBlockHardness](#kelpblockhardness) - [maxBannerLayers](#maxbannerlayers) @@ -61,7 +66,14 @@ Basalt converts to Blackstone if next to both Lava and Water - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### basaltToLavaConversion +Basalt converts to a Lava source when placed (or moved) next to a Lava Source, Flowing Lava and a Magma Block +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### cactusFurnaceXp Amount of XP a Cactus smelted in a furnace gives @@ -80,13 +92,28 @@ Allows players to sleep in a Bed without setting their spawn point by entering w - Required options: `true`, `false` - Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` +### cobbleCrushing +Cobblestone crushed by a falling Anvil will convert into Gravel +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### concreteMixing +Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below +In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RUG`, `SURVIVAL` + ### craftableCobwebs Cobwebs can be crafted with 5 Strings in a cross pattern or with a 3x3 full area Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `cross`, `full` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableHorseArmor Horse Armor can be crafted in vanilla_style (H-shape), with_saddle (like in VanillaTweaks) or with armor_pieces @@ -94,7 +121,7 @@ Expect a lag spike when changing the value - Type: `String` - Default value: `off` - Required options: `off`, `vanilla_style`, `with_saddle`, `armor_pieces` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### craftableNameTags Name Tags can be crafted with Paper and Iron or String or both @@ -110,14 +137,14 @@ Expect a lag spike when changing the value - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `CRAFTING`, `RUG`, `SURVIVAL` +- Categories: `CRAFTING`, `RENEWABLE`, `RUG`, `SURVIVAL` ### dragonDrops Ender Dragon drops selected item(s) when killed - Type: `String` - Default value: `none` -- Required options: `none`, `dragon_egg`, `elytra`, `both` -- Categories: `FEATURE`, `RUG`, `SURVIVAL` +- Required options: `none`, `dragon_egg`, `elytra`, `dragon_head`, `dragon_egg,elytra`, `dragon_egg,dragon_head`, `elytra,dragon_head`, `all` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` - Additional notes: - Idea from [VanillaTweaks](https://vanillatweaks.net/picker/datapacks/) @@ -256,6 +283,20 @@ Recommended using with peacefulHunger - Additional notes: - Suggestion by [real_zockerhopper](https://www.curseforge.com/members/real_zockerhopper) +### gravelCrushing +Gravel crushed by a falling Anvil will convert into Sand +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` + +### infiniteLavaSources +Lava creates infinite sources like Water +- Type: `boolean` +- Default value: `false` +- Required options: `true`, `false` +- Categories: `RENEWABLE`, `RUG`, `SURVIVAL` + ### infinityNeedsArrow A Bow enchanted with Infinity needs the player to have an arrow in his inventory - Type: `boolean` @@ -297,7 +338,7 @@ Netherrack is generated instead of Cobblestone if a Magma Block is below - Type: `boolean` - Default value: `false` - Required options: `true`, `false` -- Categories: `EXPERIMENTAL`, `FEATURE`, `SURVIVAL` +- Categories: `EXPERIMENTAL`, `FEATURE`, `RENEWABLE`, `RUG`, `SURVIVAL` ### noCreeperGriefing Prevents Creepers from destroying blocks diff --git a/markdown/curseforge.md b/markdown/curseforge.md index 77bd6f8..08e7852 100644 --- a/markdown/curseforge.md +++ b/markdown/curseforge.md @@ -5,17 +5,21 @@ Extension Mod for [gnembon's fabric-carpet](https://github.com/gnembon/fabric-ca **Visit the [GitHub page](https://github.com/RubixDev/fabric-rug) for a more detailed explanation of all features.** ## List of implemented Carpet Rules -Count: 71 +Count: 78 - anvilledBlueIce - anvilledIce - anvilledPackedIce - basaltToBlackstoneConversion +- basaltToLavaConversion - cactusFurnaceXp - campSleeping +- cobbleCrushing - commandFrame - commandSkull - commandSlimeChunk +- commandSudo - concreteConvertOnCauldron +- concreteMixing - craftableCobwebs - craftableHorseArmor - craftableNameTags @@ -37,10 +41,13 @@ Count: 71 - edibleNetheriteScraps - edibleSlimeBalls - eggWaterDrag +- endCrystalPlacementRestriction - enderPearlDamage - enderPearlWaterDrag - foodInstantHeal +- gravelCrushing - honeyCombStickiness +- infiniteLavaSources - infinityNeedsArrow - kelpBlockHardness - lilyPadsOnCauldron