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database.lua
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--[[
Copyright © 2017, SirEdeonX
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of xivhotbar nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL SirEdeonX BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
local database = {}
local abilities_file = file.new('/resources/abils.xml')
local spells_file = file.new('/resources/spells.xml')
database.spells = {}
database.abilities = {}
-- import skills from xml files
function database:import()
self:parse_abilities()
self:parse_spells()
return true
end
-- parse abilities xml
function database:parse_abilities()
local contents = xml.read(abilities_file)
for key, abil in ipairs(contents.children) do
local new_abil = {}
for key, attr in ipairs(abil.children) do
if attr.name == 'id' then
new_abil.id = attr.value
elseif attr.name == 'index' then
new_abil.icon = attr.value
elseif attr.name == 'english' then
new_abil.name = attr.value
elseif attr.name == 'mpcost' then
new_abil.mpcost = attr.value
elseif attr.name == 'tpcost' then
new_abil.tpcost = attr.value
elseif attr.name == 'casttime' then
new_abil.cast = attr.value
elseif attr.name == 'recast' then
new_abil.recast = attr.value
elseif attr.name == 'element' then
new_abil.element = attr.value
elseif attr.name == 'wsA' then
new_abil.skillChainA = attr.value
elseif attr.name == 'wsB' then
new_abil.skillChainB = attr.value
elseif attr.name == 'wsC' then
new_abil.skillChainC = attr.value
end
end
self.abilities[(new_abil.name):lower()] = new_abil
end
end
-- parse spells xml
function database:parse_spells()
local contents = xml.read(spells_file)
for key, spell in ipairs(contents.children) do
local new_spell = {}
for key, attr in ipairs(spell.children) do
if attr.name == 'id' then
new_spell.id = attr.value
elseif attr.name == 'index' then
new_spell.icon = attr.value
elseif attr.name == 'english' then
new_spell.name = attr.value
elseif attr.name == 'mpcost' then
new_spell.mpcost = attr.value
elseif attr.name == 'casttime' then
new_spell.cast = attr.value
elseif attr.name == 'element' then
new_spell.element = attr.value
elseif attr.name == 'recast' then
new_spell.recast = attr.value
end
end
self.spells[(new_spell.name):lower()] = new_spell
end
end
return database