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index.js
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var gamePattern = [];
var userClickedPattern = [];
var buttonColours = ["red","blue","green","yellow"];
$(".btn").click(function(){
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
makeSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length);
});
var level = 0 ;
var start = false ;
$(document).on("keydown",function(){
if(start == false ){
$("h1").text("Level "+level);
nextSequence();
start = true;
}
});
function checkAnswer(lastIndex){
if(userClickedPattern[lastIndex-1] == gamePattern[lastIndex-1]){
console.log("Success");
if(userClickedPattern.length == gamePattern.length){
setTimeout(function(){
nextSequence();
},1000);
}
}
else{
console.log("Wrong")
makeSound("wrong");
$("body").addClass("game-over");
$("h1").text("Game Over, Press any key to restart.")
setTimeout(function(){
$("body").removeClass("game-over");
},200);
startOver();
}
}
function animatePress(currentColour){
$("."+currentColour).addClass("pressed");
setTimeout(function(){
$("."+currentColour).removeClass("pressed");
},100);
}
function makeSound(name){
//This easy method was in answer .
// var audio = new Audio("sounds/"+name+".mp3");
// audio.play();
// My method
switch (name) {
case "red":
var audio = new Audio('sounds/red.mp3');
audio.play();
break;
case "blue":
var audio = new Audio('sounds/blue.mp3');
audio.play();
break;
case "green":
var audio = new Audio('sounds/green.mp3');
audio.play();
break;
case "yellow":
var audio = new Audio('sounds/yellow.mp3');
audio.play();
break;
case "wrong":
var audio = new Audio('sounds/wrong.mp3');
audio.play();
break;
default:
}
}
function nextSequence(){
userClickedPattern = [];
var randomNumber = Math.floor(Math.random()*4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeIn(100).fadeOut(100).fadeIn(100);
makeSound(randomChosenColour);
animatePress(randomChosenColour);
level++;
$("h1").text("Level "+level);
}
function startOver(){
level = 0;
gamePattern=[];
start = false;
}