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Gen1Bugfix-Release2

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@RobynLlama RobynLlama released this 28 Apr 17:38
· 19 commits to master since this release

Version 0.2.29 "Gen1Bugfix-Release2"

The "BEGONE BUGS" release

Release Notes:

  • Fixed several serious issues with Berries
    • Berries can no longer underflow the Escape Factor to 255
    • Berries no longer sometimes cause ERROR 48
  • Fixed many Generation 1 bugs
    • A fully parlyzed mon in the middle of a two-turn move no longer becomes invlunerable for the rest of battle
    • Sleep moves no longer bypass all checks on mons that are recharging from using Hyper Beam
    • Celadon Hotel no longer has an invisible PC in the corner
  • Balance Changes
    • Enemy status effects no longer fizzle 25% of the time, have fun
    • Eevee now learns Tail Whip in place of Sand Attack
    • Several more of Eevee's level up moves have been adjusted to be in line with original starters
    • TMs are now infinite use
    • Karate Chop is now correctly a fighting type move
    • Critical Rates have been increased to more closely match vanilla values (within reason)
      • Base crit rate for all mons is now 10% (up from 8.5%)
      • Focus Energy now provides +20% critical rate (up from 8.75%)
      • High-crit moves now provide +20% critical rate (up from 8.75%)
      • Maximum critical rate is now 50% (up from ~27.5%)