This repository has been archived by the owner on Aug 26, 2024. It is now read-only.
Version 0.2.29 "Gen1Bugfix-Release2"
The "BEGONE BUGS" release
Release Notes:
- Fixed several serious issues with Berries
- Berries can no longer underflow the Escape Factor to 255
- Berries no longer sometimes cause ERROR 48
- Fixed many Generation 1 bugs
- A fully parlyzed mon in the middle of a two-turn move no longer becomes invlunerable for the rest of battle
- Sleep moves no longer bypass all checks on mons that are recharging from using Hyper Beam
- Celadon Hotel no longer has an invisible PC in the corner
- Balance Changes
- Enemy status effects no longer fizzle 25% of the time, have fun
- Eevee now learns Tail Whip in place of Sand Attack
- Several more of Eevee's level up moves have been adjusted to be in line with original starters
- TMs are now infinite use
- Karate Chop is now correctly a fighting type move
- Critical Rates have been increased to more closely match vanilla values (within reason)
- Base crit rate for all mons is now 10% (up from 8.5%)
- Focus Energy now provides +20% critical rate (up from 8.75%)
- High-crit moves now provide +20% critical rate (up from 8.75%)
- Maximum critical rate is now 50% (up from ~27.5%)