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Add Moderata (Season 2025 Rank 2)
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EstebanMz committed Feb 3, 2025
1 parent 1c46266 commit 4859b25
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Binary file added cars/fd_s23/axle.prm
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Binary file added cars/fd_s23/body.prm
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357 changes: 357 additions & 0 deletions cars/fd_s23/parameters.txt
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{

;============================================================
;============================================================
; Moderata
;============================================================
;============================================================
Name "Moderata"


;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime true
Selectable true
;)CPUSelectable true
;)Statistics true
Class 1 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 0 ; Obtain method
Rating 5 ; Skill level (rookie, amateur, ...)
TopEnd 4342.208496 ; Actual top speed (mph) for frontend bars
Acc 12.593069 ; Acceleration rating (empirical)
Weight 1.600000 ; Scaled weight (for frontend bars)
Trans 2 ; Transmission type (0=4WD, 1=FWD, 2=RWD)
MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...)

;====================
; Model Filenames
;====================

MODEL 0 "cars/fd_s23/body.prm"
MODEL 1 "cars/fd_s23/wheel-l.prm"
MODEL 2 "cars/fd_s23/wheel-r.prm"
MODEL 3 "NONE"
MODEL 4 "NONE"
MODEL 5 "NONE"
MODEL 6 "NONE"
MODEL 7 "NONE"
MODEL 8 "NONE"
MODEL 9 "cars/fd_s23/axle.prm"
MODEL 10 "NONE"
MODEL 11 "NONE"
MODEL 12 "NONE"
MODEL 13 "NONE"
MODEL 14 "NONE"
MODEL 15 "NONE"
MODEL 16 "NONE"
MODEL 17 "cars/misc/Aerial.m"
MODEL 18 "cars/misc/AerialT.m"
COLL "cars/fd_s23/hull.hul"
TPAGE "cars/fd_s23/car.bmp"
;)TCARBOX "cars/fd_s23/carbox.bmp" ; Carbox texture
;)TSHADOW "cars/fd_s23/shadow.bmp" ; Shadow texture
;)SHADOWINDEX -1 ; Use a default shadow (0 to 27 or -1)
;)SHADOWTABLE -46.500000 46.500000 85.300003 -74.099998 -11.200000 ; Left, right, front, back, height (relative to model center)
;)SFXENGINE "cars/fd_s23/petrol.wav"
;)SFXSERVO "NONE"
;)SFXHONK "NONE"
EnvRGB 200 200 200

;====================
; Handling related stuff
;====================

SteerRate 3.000000 ; Rate at which steer angle approaches value from input
SteerMod 0.400000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 47.000001 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 0.000000 2.500000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset
;)Flippable false ; Rotor car effect
;)Flying false ; Flying like the UFO car
;)ClothFx false ; Mystery car cloth effect

;====================
; Camera details
;====================

;)CAMATTACHED { ; Start Camera
;)HoodOffset 0.000000 0.000000 0.000000 ; Offset from model center
;)HoodLook 0.050000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset 0.000000 0.000000 0.000000
;)RearLook 0.050000
;)FixedOffset true ; Is offset fixed or moving
;)FixedLook true ; Is look fixed or moving
;)UseDefault true ; Use default offsets (computed in game)
;)} ; End Camera

;====================
; Car Body details
;====================

BODY { ; Start Body
ModelNum 0 ; Model Number in above list
Offset 0.000000 0.000000 0.000000
Mass 1.600000
Inertia 1850.000000 0.000000 0.000000
0.000000 2280.000000 0.000000
0.000000 0.000000 570.000000
Gravity 2200 ; No longer used
Hardness 0.000000
Resistance 0.000000 ; Linear air resistance
AngRes 0.001000 ; Angular air resistance
ResMod 25.000000 ; AngRes scale when in air
Grip 0.010000 ; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
} ; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { ; Start Wheel
ModelNum 1
Offset1 -25.500000 -6.750000 39.500000
Offset2 0.000000 0.000000 0.000000
IsPresent true
IsPowered false
IsTurnable true
SteerRatio -0.200000
EngineRatio 0.000000
Radius 11.000000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.010000
Grip 0.020000
StaticFriction 3.000000
KineticFriction 2.950000
} ; End Wheel

WHEEL 1 { ; Start Wheel
ModelNum 2
Offset1 25.500000 -6.750000 39.500000
Offset2 0.000000 0.000000 0.000000
IsPresent true
IsPowered false
IsTurnable true
SteerRatio -0.200000
EngineRatio 0.000000
Radius 11.000000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.010000
Grip 0.020000
StaticFriction 3.000000
KineticFriction 2.950000
} ; End Wheel

WHEEL 2 { ; Start Wheel
ModelNum 1
Offset1 -25.500000 -6.750000 -37.000000
Offset2 0.000000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 0.100000
EngineRatio 15000.000000
Radius 11.000000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.010000
Grip 0.020000
StaticFriction 3.000000
KineticFriction 2.950000
} ; End Wheel

WHEEL 3 { ; Start Wheel
ModelNum 2
Offset1 25.500000 -6.750000 -37.000000
Offset2 0.000000 0.000000 0.000000
IsPresent true
IsPowered true
IsTurnable false
SteerRatio 0.100000
EngineRatio 15000.000000
Radius 11.000000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
SkidWidth 12.000000
ToeIn 0.000000
;)Camber 0.000000
AxleFriction 0.010000
Grip 0.020000
StaticFriction 3.000000
KineticFriction 2.950000
} ; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 15.000000
Restitution -0.750000
} ; End Spring

SPRING 1 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 15.000000
Restitution -0.750000
} ; End Spring

SPRING 2 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 15.000000
Restitution -0.750000
} ; End Spring

SPRING 3 { ; Start Spring
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
Stiffness 1000.000000
Damping 15.000000
Restitution -0.750000
} ; End Spring


;====================
; Car Pin details
;====================

PIN 0 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 1 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 2 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 3 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin


;====================
; Car axle details
;====================

AXLE 0 { ; Start Axle
ModelNum 9
Offset 0.000000 -7.000000 46.000000
Length 18.000000
} ; End axle

AXLE 1 { ; Start Axle
ModelNum 9
Offset 0.000000 -7.000000 46.000000
Length 18.000000
} ; End axle

AXLE 2 { ; Start Axle
ModelNum 9
Offset -9.000000 -9.000000 -37.799999
Length 18.000000
} ; End axle

AXLE 3 { ; Start Axle
ModelNum 9
Offset 9.000000 -9.000000 -37.799999
Length 18.000000
} ; End axle


;====================
; Car spinner details
;====================

SPINNER { ; Start spinner
ModelNum -1
Offset 0.000000 0.000000 0.000000
Axis 0.000000 1.000000 0.000000
AngVel 0.000000
;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans 0.000000 3.000000 6.000000 ; Translation max
;)TransVel 0.001000 ; Velocity factor
} ; End Spinner


;====================
; Car Aerial details
;====================

AERIAL { ; Start Aerial
SecModelNum 17
TopModelNum 18
Offset -17.000000 -20.000000 -45.000000
Direction 0.000000 -1.000000 0.000000
Length 20.000000
Stiffness 2000.000000
Damping 5.500000
} ; End Aerial


;====================
; Car AI details
;====================

AI { ; Start AI
UnderThresh 530.960083
UnderRange 1390.939941
UnderFront 2228.502197
UnderRear 532.879944
UnderMax 0.395497
OverThresh 2521.723389
OverRange 1399.063965
OverMax 0.488563
OverAccThresh 83.449997
OverAccRange 2113.864502
PickupBias 3276
BlockBias 3276
OvertakeBias 16383
Suspension 0
Aggression 0
} ; End AI

}

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Binary file added cars/fd_s23/wheel-l.prm
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