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Some mesh color types probably incorrect #2

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Razlaw opened this issue Jan 7, 2020 · 0 comments
Open

Some mesh color types probably incorrect #2

Razlaw opened this issue Jan 7, 2020 · 0 comments

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@Razlaw
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Razlaw commented Jan 7, 2020

Hey,

Great tool you build, must have been a lot of work.
Thanks for that :)

I tried to use your example to visualize lucy.obj as a mesh.
When I set Viewer->Mesh Color Type to Height the resulting colors of the mesh do not represent the height + they are not stable/flicker around.
The same goes for SSAO and Intensity as the Mesh Color Type.

Bonus issue: When setting the Mesh color type to SemanticPred or SemanticGT in the example you print a warning over and over again. For me it would be enough to see the warning once or if the same warning would be printed every few seconds.

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