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vsm_cln.h
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#ifndef _VRE_APP_WIZARDTEMPLATE_
#define _VRE_APP_WIZARDTEMPLATE_
#include "vmsys.h"
#include "vmio.h"
#include "vmgraph.h"
#include "vmchset.h"
#include "vmstdlib.h"
#include "vmsm.h"
#include "stdio.h"
#include "string.h"
#define MRE_STR_SIZE_MAX (100)
#define MRE_SET_MARGIN (0)
#define MRE_MAX_SIZE_STRING (50)
#define MRE_STRING_PRINT_X (10)
#define MRE_STRING_PRINT_Y (10)
#define VM_SCREEN_START_X (0)
#define VM_SCREEN_START_Y (0)
#define MRE_MARGIN_BET_LINE (20)
#define MRE_SINGLE_LAYER (1)
#define MRE_STR_LEN (21) //14
enum {
id_get_hello_string = 1,
id_get_hello_string2 = 2,
id_get_hello_string3 = 3,
id_get_hello_string4 = 4
};
void handle_sysevt(VMINT message, VMINT param);
void handle_keyevt(VMINT event, VMINT keycode);
static void mre_draw_menu(void);
void mre_load_sm(void);
void mre_get_fn_id(VMINT myFunc);
void mre_get_fn_id1(VMINT myFunc);
void create_app_new_path(VMSTR text, VMSTR My_app);
void save_input(VMINT state, VMWSTR text);
void vertical_scrolling_text(VMSTR text_string);
void mre_draw_black_rectangle(void);
typedef void (*get_hello_string_t)(VMSTR str, VMINT len);
typedef void (*get_hello_string_t1)(VMSTR str, VMINT len, VMSTR input_data);
#endif