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Board.txt
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// src/Board.js
import React, { useState } from 'react';
import './Board.css';
const Board = () => {
const [squares, setSquares] = useState(Array(9).fill(null));
const [isXNext, setIsXNext] = useState(true);
const [winner, setWinner] = useState(null);
const handleClick = (index) => {
if (squares[index] || winner) return;
const newSquares = squares.slice();
newSquares[index] = isXNext ? 'X' : 'O';
setSquares(newSquares);
setIsXNext(!isXNext);
const winner = calculateWinner(newSquares);
if (winner) {
setWinner(winner);
} else if (newSquares.every(Boolean)) {
setWinner('Tie');
}
};
const calculateWinner = (squares) => {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let line of lines) {
const [a, b, c] = line;
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
};
const handleReset = () => {
setSquares(Array(9).fill(null));
setIsXNext(true);
setWinner(null);
};
return (
<div className="board">
<h1>TIC-TAC-TOE</h1>
{winner && <div className="winner">{winner === 'Tie' ? 'It\'s a Tie!' : `Player ${winner === 'X' ? 1 : 2} Won!`}</div>}
<div className="grid">
{squares.map((square, index) => (
<button key={index} className="square" onClick={() => handleClick(index)}>
{square}
</button>
))}
</div>
<button className="reset-button" onClick={handleReset}>RESET</button>
</div>
);
};
export default Board;